2.9 KiB
2.9 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
Unreleased
Added
- Backported name tag recipe
Fixed
- Removed some leftover Tinkers' Contruct functional blocks
- Removed Tinkers' Construct swasher item from fishing loot table
Removed
- Removed the redundant Tinkers' Construct JEI integration mod
1.1.3 - 2026-01-16
Added
- Removed the penalty from the tetra ender pearl socket upgrade
Changed
- Quark's seed pouches cost rabbit hide instead of leather
Fixed
- Made tetra gold mining speed match diamond, as it already does for non-tetra tools
- Fixed paxel recipies not being in the equipment category
1.1.2 - 2026-01-05
Fixed
- Reverted a non-gameplay change that lead to clients being unable to connect to servers on 1.1.1
- Attempts to join also cleared the player's accessory slots, so 1.1.1 has been removed
1.1.1 - 2026-01-05 [YANKED]
Removed
- Removed outdated custom diamond tool recipe requiring magma cream
Fixed
- Fixed the gravel loot table
- Fixed copper being the wrong tool level in tetra
- Disabled zombies/skeletons spawning with wooden swords
1.1.0 - 2025-12-29
Added
- The time/weather cycles are disabled when no players are online
Fixed
- Fixed the duplicate food tooltips
- Disabled the useless Tinkers' Construct material tooltips
1.0.3 - 2025-12-28
Fixed
- Fixed not being able to plant carrots
1.0.2 - 2025-12-22
Added
- Added a new coal generation layer just above bedrock
Changed
- Lowered gold tool speed to the same as diamond
Removed
- Disabled quark's glimmering weald generation
1.0.1 - 2025-12-13
Changed
- Tweaked beds again, now they only need a light source
- Buried treasure nerfed
Removed
- Banished the gold paxel for its crimes (wrong statline)
Fixed
- Formatted the mod properly
1.0.0 - 2025-11-21
Initial release