3 KiB
3 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
2.4.0
Added
- Trimmable tool support for paxels
Changed
- Removed biome info overlay when the player has a map
- Removed compass requirement for the player locater bar when using the Player Locater Bar Plus mod
- Added keybind (I) to toggle immersive overlays
- Clocks are now crafted with copper instead of gold, and the texture has been changed to reflect this (thanks to veechair on discord for the textures!)
- Players no longer make an explosion sound on death
Fixed
- The paxel recipes are now correctly unlocked when finding (most of) their relevant resources
- XP is no longer reset on death
- Added missing tools to the keep on death list
2.3.0
Added
- Added enchantment's exclusive sets to their descriptions
- Added Better Keep Inventory
- On death you'll now drop everything besides your tools and armour
- The item spread is also off
- Added Language Reload, Trimmable Tools, Boat Break Fix, Simple Snowy Fix, Volume Fix, HRTF Fix, Dragon Movement Fix
- Ported cheaper rails recipes from 1.20 modpack
Changed
- Updated Vanilla backport, Platform lib, and Enderpearl Backport
Fixed
- Fixed Ender Dragon melee attack damage applying every tick with no cooldown
2.2.0
Added
- Added logical iframes
Changed
- Ported axe/sword attack damage changes from 1.20 modpack
- Lowered crop growth rate (it's still faster than vanilla)
Removed
- Removed power enchantment
Fixed
- Fixed copper pickaxe advancement
- Lowered minimum attack damage from cooldown (a fix for autoclickers with logical iframes)
2.1.0
Added
- Added C2ME
- Backported 26.1 stonecutting recipes
Changed
- Ender chests drop without silk touch
Fixed
- Fixed dendrite (netherite) materials appearing in bastion chests
2.0.0
Initial 2.0.0 release