Added Smack effect

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patience 2026-02-22 00:16:10 +00:00
parent 2d6e677029
commit dffdb168ac
No known key found for this signature in database
2 changed files with 39 additions and 0 deletions

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@ -8,6 +8,7 @@ import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.enchantment.Enchantment; import net.minecraft.world.item.enchantment.Enchantment;
import net.minecraft.world.item.enchantment.effects.EnchantmentEntityEffect; import net.minecraft.world.item.enchantment.effects.EnchantmentEntityEffect;
import xyz.nearmisses.patience.mc_rebalance.enchantment.effect.SmackEffect;
import xyz.nearmisses.patience.mc_rebalance.enchantment.effect.WindupEffect; import xyz.nearmisses.patience.mc_rebalance.enchantment.effect.WindupEffect;
// Copied off the Fabric wiki. I don't think I like this code. // Copied off the Fabric wiki. I don't think I like this code.
@ -15,6 +16,7 @@ public class ModEnchantments {
public static final ResourceKey<Enchantment> Windup = of("windup"); public static final ResourceKey<Enchantment> Windup = of("windup");
public static MapCodec<WindupEffect> Effect_Windup = register("windup_effect", WindupEffect.CODEC); public static MapCodec<WindupEffect> Effect_Windup = register("windup_effect", WindupEffect.CODEC);
public static MapCodec<SmackEffect> Effect_Smack = register("smack_effect", SmackEffect.CODEC);
private static ResourceKey<Enchantment> of(String path) { private static ResourceKey<Enchantment> of(String path) {
ResourceLocation id = ResourceLocation.fromNamespaceAndPath(MCRebalance.MOD_ID, path); ResourceLocation id = ResourceLocation.fromNamespaceAndPath(MCRebalance.MOD_ID, path);

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@ -0,0 +1,37 @@
package xyz.nearmisses.patience.mc_rebalance.enchantment.effect;
import com.mojang.serialization.MapCodec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.enchantment.EnchantedItemInUse;
import net.minecraft.world.item.enchantment.LevelBasedValue;
import net.minecraft.world.item.enchantment.effects.EnchantmentEntityEffect;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.NotNull;
public record SmackEffect(LevelBasedValue amount) implements EnchantmentEntityEffect {
public static final MapCodec<SmackEffect> CODEC = RecordCodecBuilder.mapCodec(instance ->
instance.group(
LevelBasedValue.CODEC.fieldOf("amount").forGetter(SmackEffect::amount)
).apply(instance, SmackEffect::new)
);
@Override
public void apply(ServerLevel world, int level, EnchantedItemInUse context, Entity target, Vec3 pos) {
/*boolean playerAndCharged;
if(context.owner()!=null && context.owner() instanceof Player player && player){
playerAndCharged=true;
}*/
if (context.owner() != null && target instanceof Player player && player.getInventory().getArmor(1).is(Items.ELYTRA)) {
player.getCooldowns().addCooldown(Items.ELYTRA, (int)(20 * this.amount.calculate(level)) ); // Tick conversion
}
}
@Override
public @NotNull MapCodec<? extends EnchantmentEntityEffect> codec() {
return CODEC;
}
}