From ab5e6ce969693788370231fcbd84a419c34957d9 Mon Sep 17 00:00:00 2001 From: patience Date: Wed, 20 Aug 2025 01:15:50 +0000 Subject: [PATCH] Update README.md --- README.md | 43 +++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 41 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index bdd2b2d..e3d287f 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,42 @@ -# mc_rebalance +# Minecraft Rebalance -Minor tweaks to Minecraft's recipes, loot tables and item data with progression as a high priority. \ No newline at end of file +Major and minor tweaks to Minecraft's recipes, loot tables and item data with progression as a high priority. This low-code Forge 1.20.1 mod is designed for a TBA modpack, but should function adequately in an otherwise vanilla server. + +This mod does *not* change the difficulty of the game. + +## Vanilla changes + +- Removes wooden tools, there is now only a wooden paxel +- Replaces stone tools with copper +- Removes diamond from the overworld and adds magma cream to diamond equipment recipes +- Pushes redstone to massive veins at the very bottom of the world (so we could increase gold/iron/lapis rates) +- Replaces diamonds in jukeboxes and enchanting tables with amethyst +- Diamonds now generate in the nether roof, in fortresses and in boulders in the basalt delta +- Netherite has been moved to the End and its damage and mining speed has been buffed to actually mean something +- Netherite has been renamed to Dendrite in accordance with its new position +- Changes every single lootpool to stop players skipping tiers so easily and reward them more for progression + +## Tinker's Construct + +- Disables all tools and related molds (except battlesigns because funny) +- Disables all slimelands (makes skyslime craftable from slime and a diamond) +- Disables cinderslime (we couldn't find a good place for it in the new progression) +- Adds every remaining Tinker's Construct material to Tetra + +## To-Do + +- Nerf Protection considerably (not its variants) +- Nerf Sharpness (not its variants) +- Remove the experience cost of enchanting with a table (not anvil) +- Increase overworld ore rates to fill in diamond/redstone gaps +- Start ancient debris generating in the End +- Weaken obsidian slightly +- Buff gold heavily to ~75% of diamond's durability, increasing other stats to just over iron (pushing up diamond and netherite) +- Add a new music disc, sure, why not +- Add two developer items +- Add a 4:1 conversion between hide and leather and make leather armour craftable from hide +- Tweak the hammers in Tetra to reflect progression +- Replace the blackstone hammer with cobalt and the obsidian hammer with something (we have not decided what) +- Make minecarts fast +- New texture for the enchanting table +- I forgot slimewood and nahuatl lol \ No newline at end of file