From a7d43367b1692a4ce72f76cbbed81f0933230f83 Mon Sep 17 00:00:00 2001 From: patience Date: Mon, 9 Feb 2026 17:32:53 +0000 Subject: [PATCH] Wrong way around for indirect magic source --- .../nearmisses/patience/mc_rebalance/mixin/BlazeAIRework.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/xyz/nearmisses/patience/mc_rebalance/mixin/BlazeAIRework.java b/src/main/java/xyz/nearmisses/patience/mc_rebalance/mixin/BlazeAIRework.java index 842bcb6..4cd2de7 100644 --- a/src/main/java/xyz/nearmisses/patience/mc_rebalance/mixin/BlazeAIRework.java +++ b/src/main/java/xyz/nearmisses/patience/mc_rebalance/mixin/BlazeAIRework.java @@ -17,7 +17,7 @@ public class BlazeAIRework { @Redirect(method = "tick", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/entity/monster/Blaze;doHurtTarget(Lnet/minecraft/world/entity/Entity;)Z")) public boolean meleeTick(Blaze instance, Entity entity) { this.attackTime = 5; // 1/4 vanilla - boolean ret = entity.hurt( entity.damageSources().indirectMagic(instance, entity), (float) instance.getAttributeValue(Attributes.ATTACK_DAMAGE) ); // Do magic damage + boolean ret = entity.hurt( entity.damageSources().indirectMagic(entity, instance), (float) instance.getAttributeValue(Attributes.ATTACK_DAMAGE) ); // Do magic damage entity.invulnerableTime = 0; // entity.hurt not affected by Logical IFrames return ret; }