Update README.md
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@ -12,6 +12,7 @@ Remember to change the JDK version to a compatible version, ie.: <pre>-Dorg.grad
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- Removes wooden tools, there is now only a wooden paxel
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- Removes wooden tools, there is now only a wooden paxel
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- Replaces stone tools with copper
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- Replaces stone tools with copper
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- Significantly buffs gold to between iron and diamond, buffs diamond and netheriute to suit
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- Removes diamond from the overworld and adds magma cream to diamond equipment recipes
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- Removes diamond from the overworld and adds magma cream to diamond equipment recipes
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- Pushes redstone to massive veins at the very bottom of the world (so we could increase gold/iron/lapis rates)
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- Pushes redstone to massive veins at the very bottom of the world (so we could increase gold/iron/lapis rates)
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- Replaces diamonds in jukeboxes and enchanting tables with amethyst
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- Replaces diamonds in jukeboxes and enchanting tables with amethyst
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@ -20,6 +21,7 @@ Remember to change the JDK version to a compatible version, ie.: <pre>-Dorg.grad
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- Netherite has been renamed to Dendrite in accordance with its new position
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- Netherite has been renamed to Dendrite in accordance with its new position
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- Changes every single lootpool to stop players skipping tiers so easily and reward them more for progression
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- Changes every single lootpool to stop players skipping tiers so easily and reward them more for progression
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- Adds a 4:1 conversion between hide and leather and makes leather armour craftable from hide
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- Adds a 4:1 conversion between hide and leather and makes leather armour craftable from hide
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- Obsidian no longer takes until the end of time to mine
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## Tinker's Construct
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## Tinker's Construct
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@ -35,8 +37,6 @@ Remember to change the JDK version to a compatible version, ie.: <pre>-Dorg.grad
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- Remove the experience cost of enchanting with a table (not anvil)
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- Remove the experience cost of enchanting with a table (not anvil)
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- Increase overworld ore rates to fill in diamond/redstone gaps
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- Increase overworld ore rates to fill in diamond/redstone gaps
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- Start ancient debris generating in the End
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- Start ancient debris generating in the End
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- Weaken obsidian slightly
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- Buff gold heavily to ~75% of diamond's durability, increasing other stats to just over iron (pushing up diamond and netherite)
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- Add a new music disc, sure, why not
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- Add a new music disc, sure, why not
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- Add two developer items
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- Add two developer items
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- Tweak the hammers in Tetra to reflect progression
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- Tweak the hammers in Tetra to reflect progression
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