Gold Armour Tweak
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src/main/java/com/nearmisses/mc_rebalance/AltArmourTier.java
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73
src/main/java/com/nearmisses/mc_rebalance/AltArmourTier.java
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package xyz.nearmisses.patience.mc_rebalance;
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import xyz.nearmisses.patience.mc_rebalance.MC_Rebalance;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.world.item.ArmorItem;
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import net.minecraft.world.item.ArmorMaterial;
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import net.minecraft.world.item.crafting.Ingredient;
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import java.util.function.Supplier;
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public class AltArmourTier implements ArmorMaterial {
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private final int[] durabilityForType;
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private final int[] defenseForType;
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private final int enchantability;
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private final SoundEvent equipSound;
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private final Supplier<Ingredient> repairMaterial;
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private final String name;
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private final float toughness;
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private final float knockbackResistance;
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private final String namespace;
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public AltArmourTier(int[] durabilityForType, int[] defenseForType, int enchantability, SoundEvent equipSound, Supplier<Ingredient> repairMaterial, String name, float toughness, float knockbackResistance, String namespace) {
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this.durabilityForType = durabilityForType;
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this.defenseForType = defenseForType;
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this.enchantability = enchantability;
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this.equipSound = equipSound;
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this.repairMaterial = repairMaterial;
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this.name = name;
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this.toughness = toughness;
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this.knockbackResistance = knockbackResistance;
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this.namespace = namespace;
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}
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@Override
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public int getDurabilityForType(ArmorItem.Type type) {
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return this.durabilityForType[type.ordinal()];
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}
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@Override
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public int getDefenseForType(ArmorItem.Type type) {
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return this.defenseForType[type.ordinal()];
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}
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@Override
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public int getEnchantmentValue() {
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return this.enchantability;
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}
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@Override
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public SoundEvent getEquipSound() {
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return this.equipSound;
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}
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@Override
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public Ingredient getRepairIngredient() {
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return this.repairMaterial.get();
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}
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@Override
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public String getName() {
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return this.namespace + ":" + this.name;
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}
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@Override
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public float getToughness() {
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return this.toughness;
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}
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@Override
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public float getKnockbackResistance() {
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return this.knockbackResistance;
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}
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}
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@ -0,0 +1,29 @@
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package xyz.nearmisses.patience.mc_rebalance;
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import net.minecraft.world.item.crafting.Ingredient;
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import net.minecraftforge.common.ForgeTier;
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import net.minecraft.world.item.ArmorMaterial;
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import net.minecraft.world.item.ArmorItem;
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import net.minecraft.core.Holder;
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import net.minecraft.world.item.Items;
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import net.minecraft.tags.*;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.sounds.SoundEvents;
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import xyz.nearmisses.patience.mc_rebalance.MC_Rebalance;
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import xyz.nearmisses.patience.mc_rebalance.AltArmourTier;
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public class AltArmourTiers {
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public static final AltArmourTier Gold = new AltArmourTier(
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new int[]{264,410,360,340}, // Armour durabilities
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new int[]{3,8,6,3}, // Armour defence
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22, // Enchantability
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SoundEvents.ARMOR_EQUIP_GOLD, // Equip sound
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() -> Ingredient.of(Items.GOLD_INGOT), // Repair material
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"gold", // Name
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0.0f, // Toughness
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0.0f, // Knockback resistance
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"minecraft" // Namespace
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);
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}
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@ -20,7 +20,7 @@ public class Config
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{
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{
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private static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder();
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private static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder();
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private static final ForgeConfigSpec.BooleanValue LOG_DIRT_BLOCK = BUILDER
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/*private static final ForgeConfigSpec.BooleanValue LOG_DIRT_BLOCK = BUILDER
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.comment("Whether to log the dirt block on common setup")
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.comment("Whether to log the dirt block on common setup")
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.define("logDirtBlock", true);
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.define("logDirtBlock", true);
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@ -36,9 +36,9 @@ public class Config
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private static final ForgeConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER
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private static final ForgeConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER
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.comment("A list of items to log on common setup.")
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.comment("A list of items to log on common setup.")
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.defineListAllowEmpty("items", List.of("minecraft:iron_ingot"), Config::validateItemName);
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.defineListAllowEmpty("items", List.of("minecraft:iron_ingot"), Config::validateItemName);
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*/
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static final ForgeConfigSpec SPEC = BUILDER.build();
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static final ForgeConfigSpec SPEC = BUILDER.build();
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/*
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public static boolean logDirtBlock;
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public static boolean logDirtBlock;
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public static int magicNumber;
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public static int magicNumber;
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public static String magicNumberIntroduction;
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public static String magicNumberIntroduction;
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@ -46,7 +46,7 @@ public class Config
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private static boolean validateItemName(final Object obj)
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private static boolean validateItemName(final Object obj)
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{
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{
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return obj instanceof final String itemName && ForgeRegistries.ITEMS.containsKey(new ResourceLocation(itemName));
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return obj instanceof final String itemName && ForgeRegistries.ITEMS.containsKey(ResourceLocation.withDefaultNamespace(itemName)\/*new ResourceLocation(itemName)*\/);
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}
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}
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@SubscribeEvent
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@SubscribeEvent
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@ -58,7 +58,7 @@ public class Config
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// convert the list of strings into a set of items
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// convert the list of strings into a set of items
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items = ITEM_STRINGS.get().stream()
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items = ITEM_STRINGS.get().stream()
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.map(itemName -> ForgeRegistries.ITEMS.getValue(new ResourceLocation(itemName)))
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.map(itemName -> ForgeRegistries.ITEMS.getValue(ResourceLocation.withDefaultNamespace(itemName)))
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.collect(Collectors.toSet());
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.collect(Collectors.toSet());
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}
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}*/
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}
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}
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@ -5,10 +5,11 @@ import com.mojang.logging.LogUtils;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.world.food.FoodProperties;
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import net.minecraft.world.food.FoodProperties;
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import net.minecraft.world.item.BlockItem;
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// import net.minecraft.world.item.BlockItem;
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import net.minecraft.world.item.CreativeModeTab;
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// import net.minecraft.world.item.CreativeModeTab;
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import net.minecraft.world.item.CreativeModeTabs;
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// import net.minecraft.world.item.CreativeModeTabs;
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import net.minecraft.world.item.Item;
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// import net.minecraft.world.item.Item;
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// import net.minecraft.world.item.ArmorItem;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Block;
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// import net.minecraft.world.level.block.HorizontalDirectionalBlock;
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// import net.minecraft.world.level.block.HorizontalDirectionalBlock;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.Blocks;
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@ -37,6 +38,7 @@ import net.minecraft.world.item.*;
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import xyz.nearmisses.patience.mc_rebalance.PlushBlock;
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import xyz.nearmisses.patience.mc_rebalance.PlushBlock;
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import xyz.nearmisses.patience.mc_rebalance.AltTiers;
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import xyz.nearmisses.patience.mc_rebalance.AltTiers;
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import xyz.nearmisses.patience.mc_rebalance.AltArmourTiers;
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// import net.minecraft.world.item.*; // So I remember this exists
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// import net.minecraft.world.item.*; // So I remember this exists
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@ -66,6 +68,11 @@ public class MC_Rebalance
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public static final RegistryObject<Item> golden_shovel = VANILLA_ITEMS.register("golden_shovel",() -> new ShovelItem(AltTiers.Gold, 1.5f, -3.0f, new Item.Properties()) );
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public static final RegistryObject<Item> golden_shovel = VANILLA_ITEMS.register("golden_shovel",() -> new ShovelItem(AltTiers.Gold, 1.5f, -3.0f, new Item.Properties()) );
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public static final RegistryObject<Item> golden_hoe = VANILLA_ITEMS.register("golden_hoe",() -> new PickaxeItem(AltTiers.Gold, -1, -1.0f, new Item.Properties()) );
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public static final RegistryObject<Item> golden_hoe = VANILLA_ITEMS.register("golden_hoe",() -> new PickaxeItem(AltTiers.Gold, -1, -1.0f, new Item.Properties()) );
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public static final RegistryObject<Item> golden_helmet = VANILLA_ITEMS.register("golden_helmet",() -> new ArmorItem(AltArmourTiers.Gold,ArmorItem.Type.HELMET,new Item.Properties()));
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public static final RegistryObject<Item> golden_chestplate = VANILLA_ITEMS.register("golden_chestplate",() -> new ArmorItem(AltArmourTiers.Gold,ArmorItem.Type.CHESTPLATE,new Item.Properties()));
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public static final RegistryObject<Item> golden_leggings = VANILLA_ITEMS.register("golden_leggings",() -> new ArmorItem(AltArmourTiers.Gold,ArmorItem.Type.LEGGINGS,new Item.Properties()));
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public static final RegistryObject<Item> golden_boots = VANILLA_ITEMS.register("golden_boots",() -> new ArmorItem(AltArmourTiers.Gold,ArmorItem.Type.BOOTS,new Item.Properties()));
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public static final RegistryObject<Item> diamond_pick = VANILLA_ITEMS.register("diamond_pickaxe",() -> new PickaxeItem(AltTiers.Diamond, 1, -2.8f, new Item.Properties()) );
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public static final RegistryObject<Item> diamond_pick = VANILLA_ITEMS.register("diamond_pickaxe",() -> new PickaxeItem(AltTiers.Diamond, 1, -2.8f, new Item.Properties()) );
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public static final RegistryObject<Item> diamond_sword = VANILLA_ITEMS.register("diamond_sword",() -> new SwordItem(AltTiers.Diamond, 3, -2.4f, new Item.Properties()));
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public static final RegistryObject<Item> diamond_sword = VANILLA_ITEMS.register("diamond_sword",() -> new SwordItem(AltTiers.Diamond, 3, -2.4f, new Item.Properties()));
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public static final RegistryObject<Item> diamond_axe = VANILLA_ITEMS.register("diamond_axe",() -> new AxeItem(AltTiers.Diamond, 7, -3.0f, new Item.Properties()) );
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public static final RegistryObject<Item> diamond_axe = VANILLA_ITEMS.register("diamond_axe",() -> new AxeItem(AltTiers.Diamond, 7, -3.0f, new Item.Properties()) );
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@ -103,7 +110,7 @@ public class MC_Rebalance
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IEventBus modEventBus = context.getModEventBus();
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IEventBus modEventBus = context.getModEventBus();
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// Register the commonSetup method for modloading
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// Register the commonSetup method for modloading
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modEventBus.addListener(this::commonSetup);
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//modEventBus.addListener(this::commonSetup);
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// Register the Deferred Register to the mod event bus so blocks get registered
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// Register the Deferred Register to the mod event bus so blocks get registered
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BLOCKS.register(modEventBus);
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BLOCKS.register(modEventBus);
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@ -125,7 +132,7 @@ public class MC_Rebalance
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context.registerConfig(ModConfig.Type.COMMON, Config.SPEC);
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context.registerConfig(ModConfig.Type.COMMON, Config.SPEC);
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}
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}
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private void commonSetup(final FMLCommonSetupEvent event)
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/*private void commonSetup(final FMLCommonSetupEvent event)
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{
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{
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// Some common setup code
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// Some common setup code
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LOGGER.info("HELLO FROM COMMON SETUP");
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LOGGER.info("HELLO FROM COMMON SETUP");
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@ -135,7 +142,7 @@ public class MC_Rebalance
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LOGGER.info(Config.magicNumberIntroduction + Config.magicNumber);
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LOGGER.info(Config.magicNumberIntroduction + Config.magicNumber);
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Config.items.forEach((item) -> LOGGER.info("ITEM >> {}", item.toString()));
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Config.items.forEach((item) -> LOGGER.info("ITEM >> {}", item.toString()));
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}
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}*/
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// Add the example block item to the building blocks tab
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// Add the example block item to the building blocks tab
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private void addCreative(BuildCreativeModeTabContentsEvent event)
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private void addCreative(BuildCreativeModeTabContentsEvent event)
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