SmoothDeathTransitions/description_workshop.txt
2026-04-21 13:28:57 +01:00

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Updates the traditional death screen with smooth transition shaders when you respawn. Fully client-side (does not alter gameplay) and configurable. Explicitly supports Calamity and Confection Rebaked, but all content mods should be fine; it'll just use the default transition for your position.
Currently available transitions:
[list]
[*][b]Lines[/b] - staggered vertical sweep. Default if biome-specific transitions are disabled.
[*][b]Loving[/b] - heart boxes in the screen and exits down. Edits pending.
[*][b]Rising[/b] and [b]Falling[/b] - twin upwards and downwards sweeps inspired by their equivalents in Celeste.
[*][b]Starry[/b] - expanding 5-pointed star.
[*][b]Winding[/b] - a sort of unzipping-like thing.
[*][b]Jaws[/b] - series of erratic vertical bars.
[*][b]Flooding[/b] - waves envelop the screen briefly.
[*][b]Wonder[/b] - a swirly shading inspired by Rayman Legends.
[*][b]Collapse[/b] - jagged diagonal letterboxing.
[*][b]Circle[/b] - simple closing-in circle.
[*][b]Doors[/b] - two-sided shut and open.
[*][b]Doom[/b] - puts the screen through a paper shredder.
[*][b]Prideful[/b] - trans flag sweep that optionally replaces the Hallow's ordinary transition.
[/list]
This mod is [url=https://patience.nearmisses.xyz/patience/SmoothDeathTransitions]open-source[/url], if you'd like a shader-specific example mod.
Successor of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3443385596]Celeste Death Transition[/url] mod, which was a short project I made after getting bored one evening. This one has marginally more thought put into it.