[h1]Smooth Death Transitions[/h1] Updates the traditional death screen with smooth transition shaders when you respawn. Fully client-side (does not alter gameplay) and configurable. Explicitly supports Calamity and Confection Rebaked, but all content mods should be fine; it'll just use the default transition for your position. Currently available transitions: [list] [*][b]Lines[/b] - staggered vertical sweep. Default if biome-specific transitions are disabled. [*][b]Loving[/b] - heart boxes in the screen and exits down. Edits pending. [*][b]Rising[/b] and [b]Falling[/b] - twin upwards and downwards sweeps inspired by their equivalents in Celeste. [*][b]Starry[/b] - expanding 5-pointed star. [*][b]Winding[/b] - a sort of unzipping-like thing. [*][b]Jaws[/b] - series of erratic vertical bars. [*][b]Flooding[/b] - waves envelop the screen briefly. [*][b]Wonder[/b] - a swirly shading inspired by Rayman Legends. [*][b]Collapse[/b] - jagged diagonal letterboxing. [*][b]Circle[/b] - simple closing-in circle. [*][b]Doors[/b] - two-sided shut and open. [*][b]Prideful[/b] - trans flag sweep that optionally replaces the Hallow's ordinary transition. [/list] This mod is [url=https://patience.nearmisses.xyz/patience/SmoothDeathTransitions]open-source[/url], if you'd like a shader-specific example mod. Successor of the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3443385596]Celeste Death Transition[/url] mod, which was a short project I made after getting bored one evening. This one has marginally more thought put into it.