From ec9c477dd19abaf809228637b00d911107aa18ff Mon Sep 17 00:00:00 2001 From: patience Date: Tue, 21 Apr 2026 12:23:26 +0100 Subject: [PATCH] Fixed other player deaths causing transition --- TransitionPlayer.cs | 2 +- build.txt | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/TransitionPlayer.cs b/TransitionPlayer.cs index 5cd0d55..31747dd 100644 --- a/TransitionPlayer.cs +++ b/TransitionPlayer.cs @@ -54,7 +54,7 @@ namespace smoothDeathTransitions { public override void PreUpdate() { // Check if appropriate conditions - if(Main.netMode != NetmodeID.Server){ + if(Main.netMode != NetmodeID.Server && Main.LocalPlayer == Player){ // Check if the time is nigh if(transitionTicker==0 && Player.dead && Player.respawnTimer