diff --git a/TransitionPlayer.cs b/TransitionPlayer.cs index 5cd0d55..31747dd 100644 --- a/TransitionPlayer.cs +++ b/TransitionPlayer.cs @@ -54,7 +54,7 @@ namespace smoothDeathTransitions { public override void PreUpdate() { // Check if appropriate conditions - if(Main.netMode != NetmodeID.Server){ + if(Main.netMode != NetmodeID.Server && Main.LocalPlayer == Player){ // Check if the time is nigh if(transitionTicker==0 && Player.dead && Player.respawnTimer