diff --git a/TransitionPlayer.cs b/TransitionPlayer.cs index 2605ea2..56c196c 100644 --- a/TransitionPlayer.cs +++ b/TransitionPlayer.cs @@ -44,6 +44,7 @@ namespace smoothDeathTransitions { if(Player.ZoneSkyHeight)return "Rising"; if(Player.ZoneNormalUnderground || Player.ZoneNormalCaverns)return "Circle"; if(Player.ZoneUnderworldHeight)return "Falling"; + if(Player.ZoneSandstorm)return "Doom"; return ModContent.GetInstance().DefaultTransition; }