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No commits in common. "1.0.1" and "1.0.0" have entirely different histories.
2
.gitignore
vendored
2
.gitignore
vendored
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@ -1,4 +1,4 @@
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release
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deps
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overrides/mods/mc_rebalance-*.jar
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overrides/mods/mc_rebalance-1.20.1-*.jar
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overrides/global_packs/required_data/mc_rebalance_datapack/
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@ -1,6 +1,6 @@
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# Tinker's Tinkering
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Tester edition of **Minecraft Rebalanced**, a modpack intended to rework almost every feature in the game with a focus on the vanilla progression.
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Tester edition of **Minecraft Rebalance**, a modpack intended to rework almost every feature in the game with a focus on the vanilla progression.
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This modpack contains a [custom mod](https://patience.nearmisses.xyz/patience/mc_rebalance) and [custom datapack](https://patience.nearmisses.xyz/SergeantAcoustic/mc_rebalance_datapack) to bind everything together. They will not function correctly outside this pack. Some details on what the modpack changes can be found in the mod's README.
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@ -27,15 +27,11 @@ git clone "$pack_repo" "$basedir/overrides/global_packs/required_data/mc_rebalan
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(cd "$basedir/overrides/global_packs/required_data/mc_rebalance_datapack/assets/minecraft/lang/" && ./gen-langs.sh)
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cp "$basedir/deps/mc_rebalance/build/libs/mc_rebalance-"*".jar" "$basedir/overrides/mods"
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cp "$basedir/deps/mc_rebalance/build/libs/mc_rebalance-1.20.1-"*".jar" "$basedir/overrides/mods"
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# Final path for the modpack
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if [ ! -d release ]; then
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mkdir release
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fi;
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# Get version from the mrpack file
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version="$(jq -r ".versionId" modrinth.index.json)"
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# Export release to file
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zip -FSr "$basedir/release/MC_Rebalance_${version}.mrpack" overrides modrinth.index.json -x "*.git*"
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zip -FSr "$basedir/release/Tinker's tinkering.mrpack" overrides modrinth.index.json -x "*.git*"
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@ -6,7 +6,7 @@
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"formatVersion": 1,
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"game": "minecraft",
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"name": "MC Rebalanced",
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"versionId": "1.0.1",
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"versionId": "1.0.0",
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"files": [
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{
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"downloads": [
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@ -1,64 +0,0 @@
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#!/bin/bash
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# User input error handling
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if [[ $# -eq 0 ]]; then
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echo "$0: A mod url is required."
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exit 4
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fi
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# Do everything relative to this files path
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parent_path=$( cd "$(dirname "${BASH_SOURCE[0]}")" ; pwd -P )
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cd "$parent_path"
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# Paths
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mods_dir="/tmp/"
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# Options parsing
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mod_url="$1"
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out_file="${2:-$parent_path/modrinth.index.json}"
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if [ -n "$v" ]; then
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echo "Verbose: $v, Mod url: $mod_url, Output: $out_file"
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fi
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# https://stackoverflow.com/questions/6250698/how-to-decode-url-encoded-string-in-shell#37840948
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function urldecode() {
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: "${*//+/ }"
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echo -e "${_//%/\\x}"
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}
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# Get file name from url trimmed by slash and url decoded
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mod_file="$(urldecode ${mod_url##*/})"
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trap "rm ${mods_dir}/${mod_file}" HUP INT TERM EXIT
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echo "Downloading file..."
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wget -N --no-verbose --directory-prefix "$mods_dir" "$mod_url"
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# Collect data required by modrinth.index.json
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echo "Processing file info"
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mod_path="${mods_dir}/${mod_file}"
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modrinth_size="$(du --bytes "$mod_path" | cut -f -1)"
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modrinth_sha1="$(sha1sum "$mod_path" | cut -d " " -f 1)"
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modrinth_sha512="$(sha512sum "$mod_path" | cut -d " " -f -1)"
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# Writing to file
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echo "Writing to file"
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jq ".files += [{ \
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\"downloads\": [
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\"${mod_url}\"
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],
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\"env\": {
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\"client\": \"required\",
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\"server\": \"required\"
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},
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\"fileSize\": ${modrinth_size},
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\"hashes\": {
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\"sha1\": \"${modrinth_sha1}\",
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\"sha512\": \"${modrinth_sha512}\"
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},
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\"path\": \"mods/${mod_file}\"
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}]" "$out_file" > "$out_file.tmp"
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mv "$out_file.tmp" "$out_file"
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[ $? -eq 0 ] && echo "Successfully appended mod to ${out_file}"
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@ -61,7 +61,7 @@
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natural_regeneration = true
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#What percentage of players must sleep to skip the night.
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#Range: > 0
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players_sleeping_percentage = 100
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players_sleeping_percentage = 101
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#The number of blocks outward from the world spawn coordinates that a player spawns in when first joining a server or when dying without a personal spawnpoint. Has no effect on servers where the default game mode is Adventure.
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#Range: > 0
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spawn_radius = 10
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@ -16,7 +16,6 @@
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// Items here will be unusable completely
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// Example: minecraft:diamond
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"blacklisted_items": [
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"paxelsfordummies:golden_paxel",
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"advanced_copper:copper_axe",
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"advanced_copper:copper_hammer",
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"advanced_copper:copper_hoe",
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@ -1,7 +1,7 @@
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["Configs for TNT's Harder Beds"]
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#Whether a house should be required for beds to work
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requireHouse = false
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requireHouse = true
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#The smallest area allowed for bedrooms
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minRoomSize = 8
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#The largest area allowed for bedrooms
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