Initial 1.21.1 commit

The only features left are:
- Global packs
- Gold tools are slightly slower
- Paxels
- Original lang file
- Nether diamond ore textures
- Enchanting table texture
- Copper tool remaming / crafting (no armour yet)
This commit is contained in:
Sergeant Acoustic 2026-01-22 03:09:37 +00:00
parent 52f5931e08
commit 1e2e7ff244
584 changed files with 470 additions and 31512 deletions

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@ -7,105 +7,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## [Unreleased]
### Fixed
- Removed some leftover Tinkers' Contruct functional blocks
- Removed Tinkers' Construct swasher item from fishing loot table
### Removed
- Removed the redundant Tinkers' Construct JEI integration mod
## [1.1.3] - 2026-01-16
### Added
- Removed the penalty from the tetra ender pearl socket upgrade
### Changed
- Quark's seed pouches cost rabbit hide instead of leather
### Fixed
- Made tetra gold mining speed match diamond, as it already does for non-tetra tools
- Fixed paxel recipies not being in the equipment category
## [1.1.2] - 2026-01-05
### Fixed
- Reverted a non-gameplay change that lead to clients being unable to connect to servers on 1.1.1
- Attempts to join also cleared the player's accessory slots, so 1.1.1 has been removed
## [1.1.1] - 2026-01-05 [YANKED]
### Removed
- Removed outdated custom diamond tool recipe requiring magma cream
### Fixed
- Fixed the gravel loot table
- Fixed copper being the wrong tool level in tetra
- Disabled zombies/skeletons spawning with wooden swords
## [1.1.0] - 2025-12-29
### Added
- The time/weather cycles are disabled when no players are online
### Fixed
- Fixed the duplicate food tooltips
- Disabled the useless Tinkers' Construct material tooltips
## [1.0.3] - 2025-12-28
### Fixed
- Fixed not being able to plant carrots
## [1.0.2] - 2025-12-22
### Added
- Added a new coal generation layer just above bedrock
### Changed
- Lowered gold tool speed to the same as diamond
### Removed
- Disabled quark's glimmering weald generation
## [1.0.1] - 2025-12-13
### Changed
- Tweaked beds again, now they only need a light source
- Buried treasure nerfed
### Removed
- Banished the gold paxel for its crimes (wrong statline)
### Fixed
- Formatted the mod properly
## [1.0.0] - 2025-11-21
Initial release
[unreleased]: https://patience.nearmisses.xyz/SergeantAcoustic/tinkers_tinkering/compare/1.1.3...HEAD
[1.1.3]: https://patience.nearmisses.xyz/SergeantAcoustic/tinkers_tinkering/compare/1.1.2...1.1.3
[1.1.2]: https://patience.nearmisses.xyz/SergeantAcoustic/tinkers_tinkering/compare/1.1.1...1.1.2
[1.1.1]: https://patience.nearmisses.xyz/SergeantAcoustic/tinkers_tinkering/compare/1.1.0...1.1.1
[1.1.0]: https://patience.nearmisses.xyz/SergeantAcoustic/tinkers_tinkering/compare/1.0.3...1.1.0
[1.0.3]: https://patience.nearmisses.xyz/SergeantAcoustic/tinkers_tinkering/compare/1.0.2...1.0.3
[1.0.2]: https://patience.nearmisses.xyz/SergeantAcoustic/tinkers_tinkering/compare/1.0.1...1.0.2
[1.0.1]: https://patience.nearmisses.xyz/SergeantAcoustic/tinkers_tinkering/compare/1.0.0...1.0.1
[1.0.0]: https://patience.nearmisses.xyz/SergeantAcoustic/tinkers_tinkering/releases/tag/1.0.0
[unreleased]: https://patience.nearmisses.xyz/SergeantAcoustic/tinkers_tinkering/src/branch/1.21.1
[2.0.1]: https://patience.nearmisses.xyz/SergeantAcoustic/tinkers_tinkering/compare/2.0.0...2.0.1
[2.0.0]: https://patience.nearmisses.xyz/SergeantAcoustic/tinkers_tinkering/releases/tag/2.0.0

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@ -1,4 +1,4 @@
# Minecraft Rebalanced - [Changelog](CHANGELOG.md)
## Minecraft Rebalanced 2.0.0 - [Changelog](CHANGELOG.md) - [TODO](TODO.md)
A modpack intended to rework almost every feature in the game with a focus on the vanilla progression.

31
TODO.md Normal file
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@ -0,0 +1,31 @@
# TODO
options.txt
Thouroghly compare implemented features to the 1.20.1 pack before initial release
## Datapack
* Worldgen
* endercon
* maybe work out everything initially changed
* geophilic
* disable rocks
* Recipes
* Antique Atlas
* Convenience (e.g. coal/redstone to dye, shapeless shulker box)
* Minecraft
* Advancements
* Wooden paxel recipe unlock when getting wood
* Others
* Loot tables
* Tags
* Villagers (https://modrinth.com/mod/data-trades)
* Worldgen
* Ores
## Assets
* Lang files
* Spear backport
* Any other mods

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@ -4,31 +4,8 @@
cd "$(dirname "$0")"
basedir="$PWD"
# Location for downloading/updating the mc_rebalance mod
if [ ! -d deps ]; then
mkdir deps
fi;
# If the user provides input e.g. `./export-pack.sh 1`, clone the repository using https
if [ -n "$1" ]; then
repo_prefix="https://patience.nearmisses.xyz/"
else
repo_prefix="forgejo@patience.nearmisses.xyz:"
fi
mod_repo="$repo_prefix/patience/mc_rebalance.git"
# Clone the repos if they exist, otherwise, update them
git clone "$mod_repo" "$basedir/deps/mc_rebalance" || (cd "$basedir/deps/mc_rebalance"; git pull) || exit 1
rm "$basedir/deps/mc_rebalance/build/libs/mc_rebalance-"*".jar"
(cd "$basedir"/deps/mc_rebalance/ && ./gradlew build)
(cd "$basedir/overrides/global_packs/required_data/mc_rebalance_datapack/assets/minecraft/lang/" && ./gen-langs.sh)
rm "$basedir/overrides/mods/mc_rebalance-"*".jar"
cp "$basedir/deps/mc_rebalance/build/libs/mc_rebalance-"*".jar" "$basedir/overrides/mods"
# Final path for the modpack
if [ ! -d release ]; then
mkdir release

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@ -1,15 +0,0 @@
["AI Changes for the vanilla skeletons & strays"]
#Default true
"Should the skeletons have accurate-melee range?" = true
#Default true
"Should the zombies have a chance to turn into skeletons on death?" = false
#Default true
"Should the skeletons with swords have a chance to leap forward?" = false
#Default true
"Should the skeletons now be IMMUNE to sunlight damage?" = false
#Default true
"Should skeletons have upgraded armor and equipment and spawn with it less rarely?" = true
#Default true
"Should skeletons be faster when encountering the player at night time?" = true

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@ -1,13 +0,0 @@
["Skeleton Equipment"]
#Items / chance of spawning with it
"Head Slot" = ["minecraft:leather_helmet|35", "minecraft:chainmail_helmet|25", "minecraft:iron_helmet|10", "advanced_copper:copper_armor_helmet|15"]
"Chest Slot" = ["minecraft:leather_chestplate|35", "minecraft:chainmail_chestplate|25", "minecraft:iron_chestplate|10", "advanced_copper:copper_armor_chestplate|15"]
"Legs Slot" = ["minecraft:leather_leggings|35", "minecraft:chainmail_leggings|25", "minecraft:iron_leggings|10", "advanced_copper:copper_armor_leggings|15"]
"Boots Slot" = ["minecraft:leather_boots|35", "minecraft:chainmail_boots|25", "minecraft:iron_boots|10", "advanced_copper:copper_armor_boots|15"]
"Main Hand Slot" = ["minecraft:bow|2000", "minecraft:stone_sword|50", "minecraft:iron_sword|10"]
#Default true
"Should skeletons spawn with more armor and tools and more commonly" = true
#Default 250
"Chance of the skeletons spawning with improved equipment, the bigger the number the smaller the chance" = 2000

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@ -1,50 +0,0 @@
["Items that the zombies can use"]
#Default true
"Should the zombies use totems of undying?" = true
#Default true
"Should the zombies use flint and steels?" = true
#Default true
"Should the zombies use ender pearls?" = true
#Default true
"Should the zombies use shields?" = true
#Default true
"Should the zombies use spyglasses?" = true
[Zombifications]
#Default true
"Should the player convert after getting killed by a zombie?" = true
#Default true
"Should the villager convert after getting killed by a zombie?" = true
#Default 0.2
#Range: 0.05 ~ 1.7976931348623157E308
"What should be the chance of the player/villager converting to a zombie/zombie villager when getting killed?" = 1000000
["AI Changes for the vanilla zombies"]
#Default true
"Should the zombies now be IMMUNE to sunlight damage?" = false
#Default 10
"Number of Zombies Spawning in a Horde" = 10
#Default true
"Should the zombies break blocks?" = false
#Default true
"Should zombies perform small sprints when close to the player?" = true
#Default 0.15
#Range: 0.05 ~ 0.5
"Area of the blocks that the zombies can break, the bigger the number, the more the blocks a mob can destroy in one go" = 0.05
#Default true
"Should the zombies perform small leaps at the player?" = false
#Default 3500
"Ticks before the zombie horde spawning" = 3500
#Default true
"Should the zombies have accurate-melee range?" = false
#Default true
"Should zombies be faster when encountering the player at night time?" = true
#Default true
"Should zombies have upgraded armor and equipment and spawn with it less rarely?" = true
#Default 90
#Range: 60 ~ 200
"Chance of the block breaking on tick, 120 ~= 0,8%" = 120
#Default true
"Should the zombies form hordes and spawn from time to time?" = false

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@ -1,14 +0,0 @@
["Zombie Equipment"]
#Items / chance of spawning with it
"Head Slot" = ["minecraft:iron_helmet|100", "minecraft:chainmail_helmet|175", "minecraft:leather_helmet|250", "advanced_copper:copper_armor_helmet|100"]
"Chest Slot" = ["minecraft:iron_chestplate|100", "minecraft:chainmail_chestplate|175", "minecraft:leather_chestplate|250", "advanced_copper:copper_armor_chestplate|100"]
"Legs Slot" = ["minecraft:iron_leggings|100", "minecraft:chainmail_leggings|175", "minecraft:leather_leggings|250", "advanced_copper:copper_armor_leggings|100"]
"Boots Slot" = ["minecraft:iron_boots|100", "minecraft:chainmail_boots|175", "minecraft:leather_boots|250", "advanced_copper:copper_armor_boots|100"]
"Main Hand Slot" = ["minecraft:iron_sword|100", "minecraft:stone_sword|250"]
"Off Hand Slot" = ["minecraft:shield|100"]
#Default true
"Should zombies spawn with more armor and tools and more commonly" = true
#Default 160
"Chance of the zombies spawning with improved equipment, the bigger the number the smaller the chance" = 10000

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@ -1,67 +0,0 @@
#A list of class:method strings (render methods) that the dark shader will not be applied to.
#Each string consists of the class and the method (or any substring) to block the dark shader.
#For example, 'renderHunger' is sufficient to block 'net.minecraftforge.client.gui.overlay.ForgeGui:renderFood' (either will work).
METHOD_SHADER_BLACKLIST = [
"mezz.jei.common.render.FluidTankRenderer:drawTextureWithMasking",
"mezz.jei.library.render.FluidTankRenderer:drawTextureWithMasking",
"renderCrosshair",
"m_93080_",
"renderSky",
"m_202423_",
"renderHotbar",
"m_93009_",
"m_193837_",
"setupOverlayRenderState",
"net.minecraftforge.client.gui.overlay.ForgeGui",
"renderFood",
"renderExperienceBar",
"m_93071_",
"renderLogo",
"m_280037_",
"m_280118_",
"net.minecraft.client.gui.Gui",
"net.minecraft.src.C_3431_",
"renderDirtBackground",
"m_280039_",
"m_280039_",
"configured.client.screen.ListMenuScreen",
"OnlineServerEntry:drawIcon",
"OnlineServerEntry:m_99889_",
"WorldSelectionList$WorldListEntry:render",
"WorldSelectionList$WorldListEntry:m_6311_",
"CubeMap:render",
"CubeMap:m_108849_",
"squeek.appleskin.client.HUDOverlayHandler",
"shadows.packmenu.ExtendedMenuScreen",
"drawExhaustionOverlay",
"drawSaturationOverlay",
"renderHeartRow", # Hearts
"net.minecraft.client.gui.Font:handler", # Font, blacklisted to fix tetra dropshadows
"net.raphimc.immediatelyfast.feature.", # Hotbar / hunger
".book.", # Tinkers' construct guide book
"m_109780_", # End sky
"m_280301_" # Potion effect icons
]
#Enabling this config will (every 5 seconds) dump which methods were used to render GUIs that the dark shader was applied to
#The dump will consist of a list of class:method strings, e.g. 'net.minecraftforge.client.gui.overlay.ForgeGui:renderFood'
#Use this feature to help find the render method strings of GUIs you would like to blacklist.
METHOD_SHADER_DUMP = false
["Inventory Button"]
#Pixels away from the left of the GUI in the x axis
#Range: > 0
X = 4
#Pixels away from the bottom of the GUI in the y axis
#Range: > 0
Y = 0
["Main Menu Button"]
#Enabled
SHOW = true
#Pixels away from the left of the GUI in the x axis
#Range: > 0
MAIN_X = 4
#Pixels away from the bottom of the GUI in the y axis
#Range: > 0
MAIN_Y = 40

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@ -1,52 +0,0 @@
{
"shaders": [
null,
{
"texShaderLocation": {
"f_135804_": "darkmodeeverywhere",
"f_135805_": "dark_position_tex"
},
"texColorShaderLocation": {
"f_135804_": "darkmodeeverywhere",
"f_135805_": "dark_position_tex_color"
},
"displayName": {
"translate": "gui.darkmodeeverywhere.perfect_dark"
},
"divideFactor": 5.5,
"darkColorReplacement": 16777215
},
{
"texShaderLocation": {
"f_135804_": "darkmodeeverywhere",
"f_135805_": "dark_position_tex"
},
"texColorShaderLocation": {
"f_135804_": "darkmodeeverywhere",
"f_135805_": "dark_position_tex_color"
},
"displayName": {
"translate": "gui.darkmodeeverywhere.less_perfect_dark"
},
"divideFactor": 3.5,
"darkColorReplacement": 16777215
},
{
"texShaderLocation": {
"f_135804_": "darkmodeeverywhere",
"f_135805_": "dark_position_tex"
},
"texColorShaderLocation": {
"f_135804_": "darkmodeeverywhere",
"f_135805_": "dark_position_tex_color"
},
"displayName": {
"translate": "gui.darkmodeeverywhere.toasted_light"
},
"divideFactor": 2.0,
"darkColorReplacement": 16777215
}
],
"version": 2,
"selectedShaderIndex": 3
}

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@ -1,13 +0,0 @@
#.
#Turns the mod's effects on/off.
"Enable Distraction-Free Mode" = true
#.
#Lowers the opacity of the search bar to make it blend in more.
"Lower Opacity ?" = true
#.
#Show a message prompting the user to search to view recipes.
"Show Help Text" = false
#.
#Shows a button for the user to toggle recipe hiding on and off.
"Show Toggle Button" = false

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@ -1,491 +0,0 @@
/** EMI Config */
#general {
/**
* Whether EMI is enabled and visible.
*/
enabled: true;
/**
* Whether cheating in items is enabled.
*/
cheat-mode: false;
/**
* How much EMI should use tooltips and popups to show controls and information.
*/
help-level: normal;
/**
* Where EMI should pull stacks from to populate the index.
*/
index-source: creative;
/**
* Which sidebar should be searched using the search bar.
*/
search-sidebar: right;
/**
* Whether normal search queries should include the tooltip.
*/
search-tooltip-by-default: true;
/**
* Whether normal search queries should include the mod name.
*/
search-mod-name-by-default: false;
/**
* Whether normal search queries should include the stack's tags.
*/
search-tags-by-default: false;
}
#ui {
/**
* Which action should be performed when clicking the recipe book.
*/
recipe-book-action: default;
/**
* Where to display status effects in the inventory.
*/
effect-location: left;
/**
* Whether to display a gray overlay when hovering over a stack.
*/
show-hover-overlay: true;
/**
* Whether to add mod name to tooltips
*/
append-mod-id: false;
/**
* Whether to add mod name to item tooltips, in case another mod provides behavior
*/
append-item-mod-id: true;
/**
* Prevents recipes being quick crafted from shifting around under the cursor.
*/
miscraft-prevention: true;
/**
* The unit to display fluids as.
*/
fluid-unit: millibuckets;
/**
* Whether to use the batched render system. Batching is faster, but may have
* incompatibilities with shaders or other mods.
*/
use-batched-renderer: true;
/**
* Whether to have the search bar in the center of the screen, instead of to the
* side.
*/
center-search-bar: false;
/**
* Which sidebar type to switch to when searching.
*/
search-sidebar-focus: index;
/**
* Which sidebar type to focus when the search is empty.
*/
empty-search-sidebar-focus: none;
/**
* Whether the EMI config button should be visible.
*/
emi-config-button-visibility: hidden;
/**
* Whether the recipe tree button should be visible.
*/
recipe-tree-button-visibility: hidden;
/**
* The maximum height the recipe screen will grow to be if space is available in
* pixels.
*/
maximum-recipe-screen-height: 256;
/**
* The minimum width of the recipe screen in pixels. Controls how many tabs there
* can be, and where the page switching buttons go. The default is 176, the width
* of most screens.
*/
minimum-recipe-screen-width: 176;
/**
* The amount of vertical margin to give in the recipe screen.
*/
vertical-margin: 20;
/**
* Where to show workstations in the recipe screen
*/
workstation-location: bottom;
/**
* Display cost per batch when hovering a recipe output
*/
show-cost-per-batch: true;
/**
* Whether recipes should have a button to set as default.
*/
recipe-default-button: true;
/**
* Whether recipes should have a button to show the recipe tree.
*/
recipe-tree-button: true;
/**
* Whether recipes should have a button to fill the ingredients in a handler.
*/
recipe-fill-button: true;
/**
* Whether recipes should have a button to take a screenshot of the recipe.
*/
recipe-screenshot-button: false;
/**
* The GUI scale at which recipe screenshots are saved. Use 0 to use the current
* GUI scale.
*/
recipe-screenshot-scale: 0;
/**
* The pages in the left sidebar
*/
left-sidebar-pages: favorites;
/**
* The subpanels in the left sidebar
*/
left-sidebar-subpanels: none;
/**
* How many columns and rows of ingredients to limit the left sidebar to
*/
left-sidebar-size: 12, 100;
/**
* How much space to maintain between the left sidebar and obstructions, in pixels
*/
left-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the left sidebar
*/
left-sidebar-align: left, top;
/**
* Whether to render the header buttons and page count for the left sidebar
*/
left-sidebar-header: invisible;
/**
* Which theme to use for the left sidebar
*/
left-sidebar-theme: transparent;
/**
* The pages in the right sidebar
*/
right-sidebar-pages: index, craftables;
/**
* The subpanels in the right sidebar
*/
right-sidebar-subpanels: none;
/**
* How many columns and rows of ingredients to limit the right sidebar to
*/
right-sidebar-size: 12, 100;
/**
* How much space to maintain between the right sidebar and obstructions, in pixels
*/
right-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the right sidebar
*/
right-sidebar-align: right, top;
/**
* Whether to render the header buttons and page count for the right sidebar
*/
right-sidebar-header: visible;
/**
* Which theme to use for the right sidebar
*/
right-sidebar-theme: transparent;
/**
* The pages in the top sidebar
*/
top-sidebar-pages: none;
/**
* The subpanels in the top sidebar
*/
top-sidebar-subpanels: none;
/**
* How many columns and rows of ingredients to limit the top sidebar to
*/
top-sidebar-size: 9, 9;
/**
* How much space to maintain between the top sidebar and obstructions, in pixels
*/
top-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the top sidebar
*/
top-sidebar-align: center, center;
/**
* Whether to render the header buttons and page count for the top sidebar
*/
top-sidebar-header: visible;
/**
* Which theme to use for the top sidebar
*/
top-sidebar-theme: transparent;
/**
* The pages in the bottom sidebar
*/
bottom-sidebar-pages: none;
/**
* The subpanels in the bottom sidebar
*/
bottom-sidebar-subpanels: none;
/**
* How many columns and rows of ingredients to limit the bottom sidebar to
*/
bottom-sidebar-size: 9, 9;
/**
* How much space to maintain between the bottom sidebar and obstructions, in
* pixels
*/
bottom-sidebar-margins: 2, 2, 2, 2;
/**
* Where to position the bottom sidebar
*/
bottom-sidebar-align: center, center;
/**
* Whether to render the header buttons and page count for the bottom sidebar
*/
bottom-sidebar-header: visible;
/**
* Which theme to use for the bottom sidebar
*/
bottom-sidebar-theme: transparent;
}
#binds {
/**
* Toggle the visibility of EMI.
*/
toggle-visibility: "ctrl key.keyboard.o";
/**
* Focuses the search bar.
*/
focus-search: "ctrl key.keyboard.f";
/**
* Clears the search bar.
*/
clear-search: "key.keyboard.unknown";
/**
* Display the recipes for creating a stack.
*/
view-recipes: "key.keyboard.r";
view-recipes: "key.mouse.left";
/**
* Display the recipes that can be created using a stack.
*/
view-uses: "key.keyboard.u";
view-uses: "key.mouse.right";
/**
* Favorite the item to display on the side of the screen opposite of recipies for
* quick access.
*/
favorite: "key.keyboard.a";
/**
* Set the default recipe for a given stack in the output of a recipe to that
* recipe.
*/
default-stack: "ctrl key.mouse.left";
/**
* Display the recipe tree for a given stack.
*/
view-stack-tree: "key.keyboard.unknown";
/**
* Display the recipe tree.
*/
view-tree: "key.keyboard.unknown";
/**
* Return to the previous page in EMI.
*/
back: "key.keyboard.backspace";
back: "key.mouse.4";
/**
* Return to the next page in EMI after going back.
*/
forward: "key.mouse.5";
/**
* When on a stack with an associated recipe:
* Move ingredients for a single result.
*/
craft-one: "key.mouse.left";
/**
* When on a stack with an associated recipe:
* Move ingredients for as many results as possible.
*/
craft-all: "shift key.mouse.left";
/**
* When on a stack with an associated recipe:
* Move ingredients for a single result and put in inventory if possible.
*/
craft-one-to-inventory: "key.keyboard.unknown";
/**
* When on a stack with an associated recipe:
* Move ingredients for as many results as possible and put in inventory if
* possible.
*/
craft-all-to-inventory: "key.keyboard.unknown";
/**
* When on a stack with an associated recipe:
* Move ingredients for a single result and put in cursor if possible.
*/
craft-one-to-cursor: "ctrl key.mouse.left";
/**
* Display the recipe that will be used to craft on a stack with no recipe context.
*/
show-craft: "key.keyboard.left.shift";
/**
* Cheat in one of an item into the inventory.
*/
cheat-one-to-inventory: "ctrl key.mouse.right";
/**
* Cheat in a stack of an item into the inventory.
*/
cheat-stack-to-inventory: "ctrl key.mouse.left";
/**
* Cheat in one of an item into the cursor.
*/
cheat-one-to-cursor: "ctrl key.mouse.middle";
/**
* Cheat in a stack of an item into the cursor.
*/
cheat-stack-to-cursor: "key.keyboard.unknown";
/**
* Delete the stack in the cursor when hovering the index
*/
delete-cursor-stack: "key.mouse.left";
/**
* Copies the hovered recipe's ID to the clipboard
*/
copy-recipe-id: "key.keyboard.unknown";
/**
* In edit mode, hide the hovered stack
*/
hide-stack: "ctrl key.mouse.left";
/**
* In edit mode, hide stacks with the hovered stack's id
*/
hide-stack-by-id: "ctrl shift key.mouse.left";
}
#dev {
/**
* Whether development functions should be enabled. Not recommended for general
* play.
*/
dev-mode: false;
/**
* Whether editing the index is enabled
*/
edit-mode: false;
/**
* Whether to log untranslated tags as warnings.
*/
log-untranslated-tags: false;
/**
* Whether to log ingredients that don't have a representative tag as warnings.
*/
log-non-tag-ingredients: false;
/**
* Whether hovering the output of a recipe should show the recipe's EMI ID.
*/
show-recipe-ids: false;
/**
* Whether to display additional widgets added to recipes from other mods.
* These are typically developer facing and compatibility related, and not useful
* for players.
*/
show-recipe-decorators: false;
/**
* Whether stacks in the index should display a highlight if they have a recipe
* default.
*/
highlight-defaulted: false;
/**
* Whether to display exclusion areas
*/
highlight-exclusion-areas: false;
}

View file

@ -1,38 +0,0 @@
{
"compass_enable": true,
"compass_vertical_position": 20,
"compass_items": [
"minecraft:compass",
"minecraft:recovery_compass",
"spelunkery:magnetic_compass"
],
"compass_depth_items": [
"spelunkery:depth_gauge",
"caverns_and_chasms:depth_gauge",
"additionaladditions:depth_meter",
"supplementaries:altimeter",
"depthmeter:depthmeter"
],
"compass_hide_when_similar_mods_present": true,
"compass_x_colour": "Red",
"compass_y_colour": "Green",
"compass_z_colour": "Blue",
"clock_enable": true,
"clock_vertical_position": 5,
"clock_items": [
"minecraft:clock"
],
"clock_weather_items": [
"caverns_and_chasms:barometer"
],
"clock_24_hour": true,
"require_item_in_hand": false,
"search_containers": true,
"render_background": false,
"align_left": true,
"moved_by_effects": false,
"compat_playerlocatorplus": true,
"compat_xaeros": true,
"compat_map_atlases": false,
"compat_accessorify": true
}

View file

@ -1,41 +0,0 @@
{
"general": {
"debug": false,
"itemModNameTooltip": false,
"bossBarOverlapMode": "PUSH_DOWN",
"builtinCamouflage": true,
"ttsMode": "PRESS",
"fluidMode": "ANY",
"reachDistance": 0.0,
"displayEntities": true,
"displayBosses": true,
"displayMode": "HOLD_KEY",
"displayTooltip": true,
"displayBlocks": true,
"hideFromDebug": true,
"hideFromTabList": true,
"enableTextToSpeech": false,
"hintOverlayToggle": true,
"hintNarratorToggle": true,
"previewOverlay": true
},
"overlay": {
"alpha": 0.5,
"iconMode": "TOP",
"animation": false,
"disappearingDelay": 0.0,
"overlaySquare": true,
"flipMainHand": false,
"autoScaleThreshold": 0.4,
"overlayPosY": 1.0,
"overlayScale": 1.0,
"overlayAnchorX": 0.5,
"overlayAnchorY": 0.0,
"activeTheme": "jade:dark",
"themesHash": -328442023,
"overlayPosX": 0.5
},
"formatting": {
"modName": "§9§o%s"
}
}

View file

@ -1,65 +0,0 @@
{
"minecraft": {
"item_storage.show_name_amount": 5,
"furnace": true,
"harvest_tool.show_unbreakable": false,
"animal_owner": true,
"harvest_tool.effective_tool": true,
"item_storage.normal_amount": 9,
"item_storage": true,
"harvest_tool": true,
"armor_stand": true,
"fluid_storage.detailed": false,
"energy_storage": true,
"entity_armor.max_for_render": 40,
"breaking_progress": true,
"tnt_stability": true,
"item_storage.items_per_line": 9,
"item_frame": true,
"crop_progress": true,
"command_block": true,
"mob_growth": true,
"waxed": true,
"harvest_tool.new_line": false,
"entity_health.max_for_render": 40,
"entity_health.show_fractions": false,
"mob_spawner": true,
"redstone": true,
"fluid_storage": true,
"chicken_egg": true,
"jukebox": true,
"brewing_stand": true,
"energy_storage.detailed": false,
"note_block": true,
"beehive": true,
"item_storage.detailed_amount": 54,
"player_head": true,
"block_states": false,
"lectern": true,
"entity_armor": true,
"harvest_tool.creative": true,
"horse_stats": true,
"item_tooltip": true,
"entity_health": true,
"enchantment_power": true,
"zombie_villager": true,
"villager_profession": true,
"mob_breeding": true,
"entity_health.icons_per_line": 10,
"total_enchantment_power": true,
"potion_effects": true,
"painting": true,
"chiseled_bookshelf": true
},
"jadeaddons": {
"equipment_requirement": ""
},
"jade": {
"coordinates.rel": false,
"distance": false,
"block_face": false,
"coordinates": false,
"registry_name": "OFF",
"mod_name": true
}
}

View file

@ -1,363 +0,0 @@
{
"configVersion": 3,
"perf": {
"maxParticleAmount": 1500,
"particleDensity": 85,
"particleStormDensity": 150,
"particleDistance": 16
},
"sound": {
"doRainSounds": true,
"doSnowSounds": true,
"doWindSounds": true
},
"wind": {
"strength": 0.4,
"strengthVariance": 0.3,
"gustFrequency": 0.2,
"modulationSpeed": 0.04
},
"compat": {
"renderDefaultWeather": false,
"doDefaultSplashing": false,
"waterTint": true,
"tintMix": 0.6,
"shaderpackTint": true,
"yLevelWindAdjustment": true,
"syncRegistries": true,
"crossBiomeBorder": false,
"useHeightmapTemp": true,
"canSpawnAboveClouds": true
},
"customParticles": [
{
"id": "rain",
"enabled": true,
"density": 1.0,
"precipitation": [
"RAIN"
],
"biomeWhitelist": false,
"biomeList": [],
"blockWhitelist": true,
"blockList": [],
"onGround": false,
"gravity": 0.9,
"windStrength": 0.5,
"stormWindStrength": 1.0,
"rotationAmount": 0.0,
"lifetime": 3000,
"opacity": 1.0,
"size": 1.5,
"constantScreenSize": false,
"renderType": "TRANSLUCENT",
"spriteLocations": [
"particlerain:rain_0",
"particlerain:rain_1",
"particlerain:rain_2",
"particlerain:rain_3"
],
"tintType": "WATER",
"customTint": -16777216,
"rotationType": "RELATIVE_VELOCITY"
},
{
"id": "snow",
"enabled": true,
"density": 0.4,
"precipitation": [
"SNOW"
],
"biomeWhitelist": false,
"biomeList": [],
"blockWhitelist": true,
"blockList": [],
"onGround": false,
"gravity": 0.05,
"windStrength": 0.1,
"stormWindStrength": 0.2,
"rotationAmount": 0.4,
"lifetime": 3000,
"opacity": 1.0,
"size": 1.5,
"constantScreenSize": false,
"renderType": "TRANSLUCENT",
"spriteLocations": [
"particlerain:snow_0",
"particlerain:snow_1",
"particlerain:snow_2",
"particlerain:snow_3"
],
"tintType": "NONE",
"customTint": -16777216,
"rotationType": "COPY_CAMERA"
},
{
"id": "dust",
"enabled": true,
"density": 0.8,
"precipitation": [
"NONE"
],
"biomeWhitelist": false,
"biomeList": [],
"blockWhitelist": true,
"blockList": [
"minecraft:camel_sand_step_sound_blocks",
"minecraft:sand",
"minecraft:terracotta",
"c:sandstone_blocks"
],
"onGround": false,
"gravity": 0.2,
"windStrength": 2.0,
"stormWindStrength": 3.0,
"rotationAmount": 0.0,
"lifetime": 3000,
"opacity": 1.0,
"size": 1.5,
"constantScreenSize": false,
"renderType": "TRANSLUCENT",
"spriteLocations": [
"particlerain:dust"
],
"tintType": "MAP",
"customTint": -16777216,
"rotationType": "COPY_CAMERA"
},
{
"id": "rain_haze",
"enabled": false,
"density": 0.1,
"precipitation": [
"RAIN"
],
"biomeWhitelist": false,
"biomeList": [],
"blockWhitelist": false,
"blockList": [],
"onGround": false,
"gravity": 0.15,
"windStrength": 0.01,
"stormWindStrength": 0.1,
"rotationAmount": 0.0,
"lifetime": 3000,
"opacity": 0.45,
"size": 0.3,
"constantScreenSize": true,
"renderType": "TRANSLUCENT",
"spriteLocations": [
"particlerain:fog_dithered"
],
"tintType": "FOG",
"customTint": -16777216,
"rotationType": "LOOKAT_PLAYER"
},
{
"id": "snow_haze",
"enabled": true,
"density": 0.2,
"precipitation": [
"SNOW"
],
"biomeWhitelist": false,
"biomeList": [],
"blockWhitelist": false,
"blockList": [],
"onGround": false,
"gravity": 0.05,
"windStrength": 0.01,
"stormWindStrength": 0.1,
"rotationAmount": 0.0,
"lifetime": 3000,
"opacity": 0.45,
"size": 0.3,
"constantScreenSize": true,
"renderType": "TRANSLUCENT",
"spriteLocations": [
"particlerain:fog_dithered"
],
"tintType": "FOG",
"customTint": -16777216,
"rotationType": "LOOKAT_PLAYER"
},
{
"id": "dust_haze",
"enabled": true,
"density": 0.1,
"precipitation": [
"NONE"
],
"biomeWhitelist": false,
"biomeList": [],
"blockWhitelist": true,
"blockList": [
"minecraft:camel_sand_step_sound_blocks",
"minecraft:sand",
"minecraft:terracotta",
"c:sandstone_blocks"
],
"onGround": false,
"gravity": 0.1,
"windStrength": 1.0,
"stormWindStrength": 2.0,
"rotationAmount": 0.0,
"lifetime": 3000,
"opacity": 0.45,
"size": 0.3,
"constantScreenSize": true,
"renderType": "TRANSLUCENT",
"spriteLocations": [
"particlerain:fog_dithered"
],
"tintType": "MAP",
"customTint": -16777216,
"rotationType": "LOOKAT_PLAYER"
},
{
"id": "rain_splashing",
"enabled": true,
"density": 1.0,
"precipitation": [
"RAIN"
],
"biomeWhitelist": false,
"biomeList": [],
"blockWhitelist": false,
"blockList": [
"minecraft:lava"
],
"onGround": true,
"gravity": 0.0,
"windStrength": 0.0,
"stormWindStrength": 0.0,
"rotationAmount": 0.0,
"lifetime": 3000,
"opacity": 0.45,
"size": 0.25,
"constantScreenSize": false,
"renderType": "OPAQUE",
"spriteLocations": [],
"tintType": "WATER",
"customTint": -16777216,
"rotationType": "COPY_CAMERA"
},
{
"id": "rain_ripples",
"enabled": true,
"density": 1.0,
"precipitation": [
"RAIN"
],
"biomeWhitelist": false,
"biomeList": [],
"blockWhitelist": true,
"blockList": [
"minecraft:water"
],
"onGround": true,
"gravity": 0.0,
"windStrength": 0.0,
"stormWindStrength": 0.0,
"rotationAmount": 0.0,
"lifetime": 3000,
"opacity": 0.45,
"size": 0.25,
"constantScreenSize": false,
"renderType": "OPAQUE",
"spriteLocations": [],
"tintType": "WATER",
"customTint": -16777216,
"rotationType": "COPY_CAMERA"
},
{
"id": "rain_smoke",
"enabled": true,
"density": 1.0,
"precipitation": [
"RAIN"
],
"biomeWhitelist": false,
"biomeList": [],
"blockWhitelist": true,
"blockList": [
"minecraft:strider_warm_blocks",
"minecraft:infiniburn_overworld"
],
"onGround": true,
"gravity": 0.0,
"windStrength": 0.0,
"stormWindStrength": 0.0,
"rotationAmount": 0.1,
"lifetime": 3000,
"opacity": 0.45,
"size": 0.25,
"constantScreenSize": false,
"renderType": "OPAQUE",
"spriteLocations": [],
"tintType": "WATER",
"customTint": -16777216,
"rotationType": "COPY_CAMERA"
},
{
"id": "shrubs",
"enabled": true,
"density": 0.002,
"precipitation": [
"NONE"
],
"biomeWhitelist": false,
"biomeList": [],
"blockWhitelist": true,
"blockList": [
"minecraft:camel_sand_step_sound_blocks",
"minecraft:sand",
"minecraft:terracotta",
"c:sandstone_blocks"
],
"onGround": true,
"gravity": 0.0,
"windStrength": 0.0,
"stormWindStrength": 0.0,
"rotationAmount": 0.1,
"lifetime": 3000,
"opacity": 0.45,
"size": 0.25,
"constantScreenSize": false,
"renderType": "OPAQUE",
"spriteLocations": [],
"tintType": "WATER",
"customTint": -16777216,
"rotationType": "COPY_CAMERA"
}
],
"shrub": {
"density": 0.02,
"gravity": 0.2,
"windStrength": 0.2,
"stormWindStrength": 0.3,
"opacity": 1.0,
"size": 0.5,
"rotationAmount": 0.2,
"bounciness": 0.2
},
"ripple": {
"opacity": 0.9,
"size": 0.25,
"resolution": 16,
"useResourcepackResolution": true
},
"streak": {
"opacity": 0.9,
"size": 0.5
},
"mist": {
"density": 20.0,
"windStrength": 0.0,
"stormWindStrength": 0.0,
"opacity": 0.9,
"size": 8.0,
"maxSpawnHeight": 64,
"minSpawnHeight": 60
}
}

View file

@ -1,103 +0,0 @@
#Particular Mod Configuration
[general]
#Enable/Disable Effects
[general.enabledEffects]
#Enable water splash particles
waterSplash = false
#Enable cascade particles
cascades = true
#Enable waterfall spray particles
waterfallSpray = true
#Enable firefly particles
fireflies = true
#Enable falling leaves particles
fallingLeaves = true
#Enable cave dust particles
caveDust = true
#Enable chest bubbles
chestBubbles = true
#Enable soul sand bubbles
soulSandBubbles = true
#Enable barrel bubbles
barrelBubbles = true
#Enable popping bubbles
poppingBubbles = true
#Enable rain ripples
rainRipples = false
#Enable water drip ripples
waterDripRipples = true
#Enable cake eating particles
cakeEatingParticles = true
#Enable emissive lava drips
emissiveLavaDrips = true
#Advanced Particle Settings
[general.advancedSettings]
[general.advancedSettings.fireflySettings]
#Time when fireflies start spawning
#Range: 0 ~ 23999
startTime = 12000
#Time when fireflies stop spawning
#Range: 0 ~ 23999
endTime = 23000
#Minimum temperature for fireflies to spawn
#Range: 0.0 ~ 2.0
minTemp = 0.5
#Maximum temperature for fireflies to spawn
#Range: 0.0 ~ 2.0
maxTemp = 0.9900000095367432
#Whether fireflies can spawn in rain
canSpawnInRain = false
[general.advancedSettings.fireflySettings.frequencyModifiers]
#Daily random factors for firefly spawning
dailyRandom = [0.0, 0.0, 0.0, 0.33, 0.66, 1.0]
#Frequency modifier for grass
#Range: 0.0 ~ 1.0
grass = 0.16666666666666666
#Frequency modifier for tall grass
#Range: 0.0 ~ 1.0
tallGrass = 0.08333333333333333
#Frequency modifier for flowers
#Range: 0.0 ~ 1.0
flowers = 1.0
#Frequency modifier for tall flowers
#Range: 0.0 ~ 1.0
tallFlowers = 0.5
[general.advancedSettings.fallingLeavesSettings]
#Chance of spawning falling leaves (higher = less frequent)
#Range: > 1
spawnChance = 200
#Whether falling leaves create ripples when landing on water
spawnRipples = true
#Whether falling leaves lay flat on the ground
layFlatOnGround = true
#Whether falling leaves lay at right angles
layFlatRightAngles = false
[general.advancedSettings.caveDustSettings]
#Chance of spawning cave dust (higher = less frequent)
#Range: > 1
spawnChance = 700
#Base maximum age of cave dust particles
#Range: > 1
baseMaxAge = 200
#OwOColor of cave dust particles (RGB hex)
#Range: 0 ~ 16777215
color = 8421504
#Duration of fade effect for cave dust particles
#Range: > 0
fadeDuration = 20
#Maximum acceleration of cave dust particles
#Range: 0.0 ~ 1.0
maxAcceleration = 0.029999999329447746
#Chance of changing acceleration for cave dust particles
#Range: > 1
accelChangeChance = 180
#Biomes where cave dust won't spawn
excludeBiomes = ["minecraft:lush_caves", "minecraft:dripstone_caves", "minecraft:deep_dark"]

View file

@ -1,29 +0,0 @@
{
"typingSoundEffect": {
"shouldPlay": false,
"pitch": 1.6,
"volume": 0.4,
"id": "typing",
"soundEvent": "minecraft:block.note_block.hat"
},
"messageSoundEffect": {
"shouldPlay": false,
"pitch": 2.0,
"volume": 0.8,
"id": "message",
"soundEvent": "minecraft:block.note_block.hat"
},
"mentionSoundEffect": {
"shouldPlay": false,
"pitch": 1.8,
"volume": 0.9,
"id": "mention",
"soundEvent": "minecraft:block.note_block.chime"
},
"mentionKeywords": [
"@EmeraldQuartz"
],
"ignoreSystemChats": false,
"enableChatSoundCooldown": false,
"chatSoundCooldown": 0.5
}

View file

@ -1,31 +0,0 @@
{
"ignoreSilencedStatusEffects": true,
"positiveStatusEffectGainSoundEffect": {
"shouldPlay": false,
"pitch": 2.0,
"volume": 0.1,
"id": "positiveStatusEffectGain",
"soundEvent": "minecraft:item.trident.thunder"
},
"negativeStatusEffectGainSoundEffect": {
"shouldPlay": false,
"pitch": 0.3,
"volume": 0.2,
"id": "negativeStatusEffectGain",
"soundEvent": "minecraft:entity.illusioner.mirror_move"
},
"positiveStatusEffectLoseSoundEffect": {
"shouldPlay": false,
"pitch": 0.5,
"volume": 0.1,
"id": "positiveStatusEffectLose",
"soundEvent": "minecraft:item.trident.riptide_1"
},
"negativeStatusEffectLoseSoundEffect": {
"shouldPlay": false,
"pitch": 0.5,
"volume": 0.1,
"id": "negativeStatusEffectLose",
"soundEvent": "minecraft:item.trident.riptide_1"
}
}

View file

@ -1,3 +0,0 @@
{
"hideSoundsButtonInSoundMenu": false
}

View file

@ -1,92 +0,0 @@
{
"hotbarScrollSoundEffect": {
"pitch": 1.8,
"volume": 0.2,
"enabledDynamic": true,
"id": "hotbarScroll",
"soundEvent": "minecraft:block.note_block.hat",
"shouldPlay": false
},
"hotbarPickSoundEffect": {
"pitch": 1.8,
"volume": 0.2,
"enabledDynamic": true,
"id": "hotbarPick",
"soundEvent": "minecraft:block.note_block.hat",
"shouldPlay": false
},
"inventoryOpenSoundEffect": {
"pitch": 2.0,
"volume": 0.5,
"enabledDynamic": true,
"id": "inventoryOpen",
"soundEvent": "minecraft:ui.toast.in",
"shouldPlay": false
},
"inventoryCloseSoundEffect": {
"pitch": 2.0,
"volume": 0.5,
"enabledDynamic": false,
"id": "inventoryClose",
"soundEvent": "minecraft:ui.toast.out",
"shouldPlay": false
},
"inventoryScrollSoundEffect": {
"shouldPlay": false,
"pitch": 1.8,
"volume": 0.2,
"id": "inventoryScroll",
"soundEvent": "minecraft:block.note_block.hat"
},
"inventoryTypingSoundEffect": {
"shouldPlay": false,
"pitch": 1.6,
"volume": 0.4,
"id": "inventoryTyping",
"soundEvent": "minecraft:block.note_block.hat"
},
"ignoreEmptyInventorySlots": false,
"itemDropSoundEffect": {
"pitch": 1.5,
"volume": 0.4,
"enabledDynamic": true,
"id": "itemDrop",
"soundEvent": "minecraft:block.dispenser.launch",
"shouldPlay": false
},
"itemCopySoundEffect": {
"pitch": 2.0,
"volume": 0.2,
"enabledDynamic": true,
"id": "itemCopy",
"soundEvent": "minecraft:block.fire.extinguish",
"shouldPlay": false
},
"itemDeleteSoundEffect": {
"pitch": 1.6,
"volume": 0.2,
"enabledDynamic": true,
"id": "itemDelete",
"soundEvent": "minecraft:block.fire.extinguish",
"shouldPlay": false
},
"itemDragSoundEffect": {
"pitch": 1.6,
"volume": 0.4,
"enabledDynamic": true,
"id": "itemDrag",
"soundEvent": "minecraft:block.stone.hit",
"shouldPlay": false
},
"itemClickSoundEffect": {
"pitch": 2.0,
"volume": 0.4,
"enabledDynamic": true,
"id": "itemPick",
"soundEvent": "minecraft:block.stone.hit",
"shouldPlay": false
},
"ignoreEmptyHotbarSlots": false,
"itemSoundCooldown": 0.05,
"enableItemSoundCooldown": true
}

View file

@ -1,68 +0,0 @@
{
"repeaterUseSoundEffect": {
"pitch": 0.95,
"volume": 0.3,
"enabledDynamic": true,
"id": "repeaterUse",
"soundEvent": "minecraft:block.stone_button.click_on",
"shouldPlay": true
},
"jukeboxUseSoundEffect": {
"shouldPlay": true,
"pitch": 0.8,
"volume": 0.75,
"id": "jukeboxUse",
"soundEvent": "minecraft:block.note_block.basedrum"
},
"daylightDetectorUseSoundEffect": {
"shouldPlay": true,
"pitch": 0.8,
"volume": 0.45,
"id": "daylightDetectorUse",
"soundEvent": "minecraft:block.note_block.hat"
},
"furnaceMinecartFuelSoundEffect": {
"shouldPlay": true,
"pitch": 1.9,
"volume": 0.2,
"id": "furnaceMinecartFuel",
"soundEvent": "minecraft:entity.creeper.hurt"
},
"frostWalkerSoundEffect": {
"shouldPlay": true,
"pitch": 2.0,
"volume": 0.5,
"id": "frostWalker",
"soundEvent": "minecraft:block.powder_snow.fall"
},
"leadSnappingSoundEffect": {
"shouldPlay": true,
"pitch": 1.0,
"volume": 0.5,
"id": "leadSnapping",
"soundEvent": "minecraft:entity.leash_knot.break"
},
"bowPullSoundEffect": {
"shouldPlay": true,
"pitch": 1.0,
"volume": 0.25,
"id": "bowPull",
"soundEvent": "minecraft:item.crossbow.loading_middle"
},
"plantPotFillSoundEffect": {
"shouldPlay": true,
"pitch": 0.5,
"volume": 0.4,
"id": "plantPotFill",
"soundEvent": "minecraft:block.grass.place"
},
"cakeEatSoundEffect": {
"shouldPlay": true,
"pitch": 1.2,
"volume": 0.7,
"id": "cakeEat",
"soundEvent": "minecraft:entity.generic.eat"
},
"enableEnderpearlVariety": true,
"disableBlocksEntirely": false
}

View file

@ -1,128 +0,0 @@
# Don't change this! Version used to track needed updates.
version = 0
redstoneBlockDust = true
redstoneBlockDustDensity = "DEFAULT"
redstoneDustEmittingBlocks = [
"minecraft:redstone_block"
]
glowstoneBlockDust = true
glowstoneBlockDustDensity = "DEFAULT"
glowstoneDustEmittingBlocks = [
"minecraft:glowstone"
]
netherOnlyGlowstoneBlockDust = false
beehivesHaveSleepingZs = true
torchflowerSmoke = "DEFAULT"
torchflowerFlames = true
dragonEggParticles = true
replaceEndPortalSmoke = true
pumpkinCarvedParticles = true
anvilBreakParticles = true
anvilUseParticles = true
grindstoneUseParticles = true
smithingTableUseParticles = true
stonecutterUseParticles = true
cauldronUseParticles = true
cauldronCleanItemSounds = true
compostingCompostParticles = true
compostingItemParticles = true
commandBlockParticles = "OFF"
commandBlockParticlesDensity = 1.0
slimeBlockBounceSounds = true
beaconParticlesDisplayType = "ON"
beaconParticlesDensity = 10
beaconParticlesSpeed = 1.0
respawnAnchorParticles = true
beehiveShearParticles = true
endPortalParticles = true
leavesDecayEffects = false
farmlandDestroyEffects = true
amethystSparkleDisplayType = "ON"
amethystSparkleEmittingBlocks = [
"minecraft:amethyst_block",
"minecraft:budding_amethyst"
]
amethystSparkleSounds = true
floweringAzaleaPetals = true
sculkBlockSculkDust = true
sculkVeinSculkDust = true
sculkShriekerDestroySouls = true
sculkCatalystDestroySouls = true
calibratedSculkSensorAmethystSparkle = true
campfireSizzlingSoundVolume = 0.5
replacePowderSnowFlakes = true
lavaCauldronEffects = true
enderEyePlacedRings = true
enderEyePlacedRingsDuration = 10
enderEyePlacedParticlesDisplayType = "BOTH"
eyeColors = [
[ "minecraft:ender_eye", { r = 122, g = 186, b = 171 } ]
]
endPortalFrameParticlesDisplayType = "SMOKE"
endPortalFrameParticlesDensity = 1.0
replaceOminousVaultConnection = true
cobwebMovementSounds = true
[sparks]
removeVanillaCampfireSparks = true
candleSparks = true
furnaceSparks = true
fireSparks = true
campfireSparks = true
torchSparks = true
lanternSparksDensity = 5
lavaSparksDisplayType = "ON"
lavaSparksDensity = 1.0
brewingStandSparks = true
[updatedSmoke]
candleSmoke = true
furnaceSmoke = true
fireSmoke = true
torchSmoke = true
campfireDowseSmoke = true
[steam]
lavaFizzSteam = true
replaceCampfireFoodSmoke = true
spongeDryingOutSteam = true
replaceRainEvaporationSteam = true
lavaCauldronsEvaporateRain = true
spawnLogic = "BRIGHTNESS"
steamingWater = false
boilingWater = false
steamingWaterCauldron = false
boilingWaterCauldron = false
steamingThreshold = 11
boilingThreshold = 13
[fallingBlocks]
dustyBlocks = [
"minecraft:sand",
"minecraft:suspicious_sand",
"minecraft:red_sand",
"minecraft:gravel",
"minecraft:suspicious_gravel",
"minecraft:white_concrete_powder",
"minecraft:orange_concrete_powder",
"minecraft:magenta_concrete_powder",
"minecraft:light_blue_concrete_powder",
"minecraft:yellow_concrete_powder",
"minecraft:lime_concrete_powder",
"minecraft:pink_concrete_powder",
"minecraft:gray_concrete_powder",
"minecraft:light_gray_concrete_powder",
"minecraft:cyan_concrete_powder",
"minecraft:purple_concrete_powder",
"minecraft:blue_concrete_powder",
"minecraft:brown_concrete_powder",
"minecraft:green_concrete_powder",
"minecraft:red_concrete_powder",
"minecraft:black_concrete_powder"
]
whileFallingDust = true
whileFallingDustStartDistance = 3
onLandDust = true
onLandSound = true
weakSupportDust = true
weakSupportDustDensity = 1

View file

@ -1,97 +0,0 @@
# Don't change this! Version used to track needed updates.
version = 0
chickenFeathers = true
parrotFeathers = true
snowGolemSnowflakes = true
allayMagicDensity = 0.2
vexMagicDensity = 0.2
sheepShearFluff = true
improvedDragonFireballTrail = true
dragonsBreathClouds = true
commandBlockMinecartParticles = "ON"
endCrystalParticles = true
minecartSparksDisplayType = "LAND_ON_RAIL"
minecartSparksDensity = 0.5
slimeTrails = true
magmaCubeTrails = true
replaceSlimeSquishParticles = true
replaceOozingEffectParticles = true
replaceSpellCasterParticles = true
ironGolemCrackParticles = true
spectralArrowParticles = true
wardenDeathSoulParticles = true
freezingSnowFlakes = true
featherTicklingPandas = true
improvedPandaSneezes = true
villagerWorkAtWorkstationParticles = true
improvedBrownMooshroomFeedingEffects = true
improvedMooshroomShearingEffects = true
replaceBlazeSmoke = true
animalFeedingParticles = true
animalFeedingSoundVolume = 1.0
[sleeping]
playerSnoreChance = 0.0
playerSnoreSoundVolume = 0.0
playersHaveSleepingZs = true
villagerSnoreChance = 0.0
villagerSnoreSoundVolume = 0.0
villagersHaveSleepingZs = true
foxesHaveSleepingZs = true
batsHaveSleepingZs = true
catsHaveSleepingZs = true
otherMobsHaveSleepingZs = true
displaySleepingZsOnlyWhenSnoring = false
adjustNameTagWhenSleeping = true
[humanoids]
drowningBubblesDisplayType = "DEFAULT"
drowningBubblesDensity = 3
drowningBubbleAlpha = 1.0
forceDrowningBubblesToColumn = false
potionRingsDisplayType = "DEFAULT"
potionRingsParticleType = "BOTH"
NPCsHavePotionRings = true
[humanoids.frostyBreath]
displayType = "DEFAULT"
alpha = 0.5
waitTime = 60
seasons = "DEFAULT"
additionalBiomes = [ ]
[humanoids.player]
enableBreathingEffectsInCreative = true
stomachGrowlingThreshold = 0
stomachGrowlingVolume = 1.0
stomachGrowlingWaitTime = 15
heartBeatingThreshold = 0
heartbeatVolume = 1.0
heartBeatingWaitTime = 3
[dustClouds]
scale = 1.8455882
alpha = 1.0
preventWhenRaining = false
flyIntoWall = true
lessViewBlocking = false
playerFell = false
mobFell = false
landMaceAttack = true
playerRunning = false
mobRunning = false
playerRunningRequiresSpeed = false
[burning]
smoke = "DEFAULT"
flames = true
sparks = true
sounds = true
extinguishSteam = true
[explosives]
tntUpdateSmoke = true
tntFlamesDensity = 1
tntSparks = true
creeperSmoke = "UPDATED"
creeperSparks = true

View file

@ -1,76 +0,0 @@
# Don't change this! Version used to track needed updates.
version = 0
biomeColorRain = true
[biomes]
biomeParticlesRadius = 32
mushroomSporeBiomes = [
"minecraft:mushroom_fields"
]
mushroomSporeDensity = 10
pollenBiomes = [
"minecraft:flower_forest",
"minecraft:sunflower_plains"
]
pollenDensity = 50
sculkDustBiomes = [
"minecraft:deep_dark"
]
sculkDustDensity = 5
[geysers]
useUpdatedSmoke = false
flameGeyserSpawnChance = 5
flameGeyserSoundVolume = 0.5
flameGeyserActiveTime = 300
flameGeyserInactiveTime = 500
smokeGeyserSpawnChance = 5
smokeGeyserSoundVolume = 0.2
smokeGeyserActiveTime = 300
smokeGeyserInactiveTime = 500
bubbleGeyserSpawnChance = 0
bubbleGeyserSoundVolume = 0.5
bubbleGeyserActiveTime = 300
bubbleGeyserInactiveTime = 500
[fireflies]
firefliesEnabled = true
dimensionBlocklist = [
"twilightforest:twilight_forest_type"
]
biomesBlocklist = [ ]
biomesAllowlist = [
"minecraft:lush_caves"
]
spawnableBlocks = [
"minecraft:grass",
"minecraft:tall_grass",
"minecraft:poppy",
"minecraft:dandelion",
"minecraft:peony",
"minecraft:blue_orchid",
"minecraft:allium",
"minecraft:azure_bluet",
"minecraft:orange_tulip",
"minecraft:pink_tulip",
"minecraft:red_tulip",
"minecraft:white_tulip",
"minecraft:oxeye_daisy",
"minecraft:cornflower",
"minecraft:lily_of_the_valley",
"minecraft:sunflower",
"minecraft:lilac",
"minecraft:rose_bush",
"minecraft:pink_petals",
"minecraft:flowering_azalea"
]
defaultDensity = 3
ignoredSeasons = "DEFAULT"
fireflyType = "VANILLA"
fireflySoundVolume = 1.0
onlyAllowInHabitatBiomes = false
habitatBiomes = [
"minecraft:swamp",
"minecraft:mangrove_swamp"
]
habitatBiomeDensity = 3

View file

@ -1,28 +0,0 @@
# Don't change this! Version used to track needed updates.
version = 0
enableParticleCulling = true
particleRenderDistance = 5
cullParticlesInUnloadedChunks = true
allowUsingBlendedRenderType = true
spellParticlesUseBlendedRenderType = true
glowingLavaDrops = true
fluidDropsEvaporate = true
fluidDropsEvaporationVolume = 0.25
dropLandInFluidSplashes = true
dropLandSoundVolume = 1.0
lavaSparkSmoke = true
sparksScale = 1.0
poppingHearts = true
poppingBubbles = true
poppingBubblesVolume = 0.2
glowingEnchantmentParticles = true
translucentEnchantmentParticles = true
disableRandomizedShading = true
potionParticleAlpha = 0.7
potionParticleAlphaNearPlayer = 0.2
mobSkullShaders = true
fireHeight = -0.19779411
fireResistanceDisablesFireRendering = true
nightVisionFading = true
nightVisionFadingTime = 100
enableEasterEggs = true

View file

@ -1,34 +0,0 @@
# Don't change this! Version used to track needed updates.
version = 0
axeStripParticles = true
axeScrapeParticlesDisplayType = "DEFAULT"
axeWaxOffParticlesDisplayType = "DEFAULT"
boneMealUsingParticles = true
flintAndSteelParticles = true
increasedItemBreakParticles = true
waterEvaporateFromBucketSteam = true
waterBucketUseParticles = true
lavaBucketUseParticles = true
powderSnowBucketUseParticles = true
lingeringPotionClouds = true
splashPotionClouds = true
[itemRarity]
particlesDisplayType = "OFF"
particleColorType = "NAME_COLOR"
mixedColorName = true
useItemBorder = true
colorOverrides = [ ]
particleMaxHeight = 1.0
particleMaxSpeed = 1.0
particleDensity = 1.0
[projectiles]
enderPearlTrail = true
xpBottleParticlesDisplayType = "DEFAULT"
xpBottleParticlesDensity = 10
eggSmashSoundVolume = 0.5
eggSplatParticles = true
snowballTrailDensity = 0.5
snowballPoofsHaveSnowflakes = true
snowballPoofSoundVolume = 0.3

View file

@ -1,108 +0,0 @@
key_accessories.key.open_accessories_screen:key.keyboard.h
key_key.advancements:key.keyboard.l
key_key.antique_atlas.open:key.keyboard.m
key_key.attack:key.mouse.left
key_key.back:key.keyboard.s
key_key.chat:key.keyboard.t
key_key.command:key.keyboard.slash
key_key.do_a_barrel_roll.open_config:key.keyboard.unknown
key_key.do_a_barrel_roll.pitch_down:key.keyboard.unknown
key_key.do_a_barrel_roll.pitch_up:key.keyboard.unknown
key_key.do_a_barrel_roll.roll_left:key.keyboard.unknown
key_key.do_a_barrel_roll.roll_right:key.keyboard.unknown
key_key.do_a_barrel_roll.thrust_backward:key.keyboard.unknown
key_key.do_a_barrel_roll.thrust_forward:key.keyboard.unknown
key_key.do_a_barrel_roll.toggle_enabled:key.keyboard.i
key_key.do_a_barrel_roll.toggle_thrust:key.keyboard.unknown
key_key.do_a_barrel_roll.yaw_left:key.keyboard.a
key_key.do_a_barrel_roll.yaw_right:key.keyboard.d
key_key.drop:key.keyboard.q
key_key.dynamic_fps.toggle_disabled:key.keyboard.unknown
key_key.dynamic_fps.toggle_forced:key.keyboard.unknown
key_key.enchancement.dash:key.keyboard.left.shift
key_key.enchancement.slam:key.keyboard.left.control
key_key.enchancement.slide:key.keyboard.left.control
key_key.enchancement.strafe:key.keyboard.left.control
key_key.entityculling.toggle:key.keyboard.unknown
key_key.forward:key.keyboard.w
key_key.fullscreen:key.keyboard.f11
key_key.horsecombatcontrols.toggle:key.keyboard.unknown
key_key.hotbar.1:key.keyboard.1
key_key.hotbar.2:key.keyboard.2
key_key.hotbar.3:key.keyboard.3
key_key.hotbar.4:key.keyboard.4
key_key.hotbar.5:key.keyboard.5
key_key.hotbar.6:key.keyboard.6
key_key.hotbar.7:key.keyboard.7
key_key.hotbar.8:key.keyboard.8
key_key.hotbar.9:key.keyboard.9
key_key.inventory:key.keyboard.e
key_key.jade.config:key.keyboard.keypad.0
key_key.jade.narrate:key.keyboard.keypad.5
key_key.jade.show_details:key.keyboard.left.shift
key_key.jade.show_overlay:key.keyboard.left.alt
key_key.jade.show_recipes:key.keyboard.keypad.3
key_key.jade.show_uses:key.keyboard.keypad.4
key_key.jade.toggle_liquid:key.keyboard.keypad.2
key_key.jei.bookmark:key.keyboard.unknown
key_key.jei.cheatItemStack2:key.keyboard.unknown
key_key.jei.cheatItemStack:key.keyboard.unknown
key_key.jei.cheatOneItem2:key.keyboard.unknown
key_key.jei.cheatOneItem:key.keyboard.unknown
key_key.jei.clearSearchBar:key.keyboard.unknown
key_key.jei.closeRecipeGui:key.keyboard.unknown
key_key.jei.focusSearch:key.keyboard.unknown
key_key.jei.maxTransferRecipeBookmark:key.keyboard.unknown
key_key.jei.nextCategory:key.keyboard.unknown
key_key.jei.nextRecipePage:key.keyboard.unknown
key_key.jei.nextSearch:key.keyboard.unknown
key_key.jei.previousCategory:key.keyboard.unknown
key_key.jei.previousRecipePage:key.keyboard.unknown
key_key.jei.previousSearch:key.keyboard.unknown
key_key.jei.recipeBack:key.keyboard.unknown
key_key.jei.showRecipe2:key.keyboard.unknown
key_key.jei.showRecipe:key.keyboard.unknown
key_key.jei.showUses2:key.keyboard.unknown
key_key.jei.showUses:key.keyboard.unknown
key_key.jei.toggleCheatModeConfigButton:key.keyboard.unknown
key_key.jei.toggleHideIngredient:key.keyboard.unknown
key_key.jei.toggleOverlay:key.keyboard.unknown
key_key.jei.toggleWildcardHideIngredient:key.keyboard.unknown
key_key.jei.transferRecipeBookmark:key.keyboard.unknown
key_key.jump:key.keyboard.space
key_key.left:key.keyboard.a
key_key.loadToolbarActivator:key.keyboard.unknown
key_key.pickItem:key.mouse.middle
key_key.playerlist:key.keyboard.tab
key_key.right:key.keyboard.d
key_key.saveToolbarActivator:key.keyboard.unknown
key_key.screenshot:key.keyboard.f2
key_key.smoothCamera:key.keyboard.unknown
key_key.sneak:key.keyboard.left.shift
key_key.socialInteractions:key.keyboard.p
key_key.spectatorOutlines:key.keyboard.unknown
key_key.sprint:key.keyboard.left.control
key_key.spyglass_of_curios.use:key.keyboard.c
key_key.swapOffhand:key.keyboard.f
key_key.tconstruct.helmet_interact:key.keyboard.unknown
key_key.tconstruct.leggings_interact:key.keyboard.unknown
key_key.togglePerspective:key.keyboard.f5
key_key.use:key.mouse.right
key_keybind.invmove.toggleMove:key.keyboard.unknown
key_quark.keybind.autorun:key.keyboard.unknown
key_quark.keybind.back:key.mouse.4
key_quark.keybind.camera_mode:key.keyboard.f12
key_quark.keybind.change_hotbar:key.keyboard.z
key_quark.keybind.lock_rotation:key.keyboard.k
key_quark.keybind.narrator_full_readout:key.keyboard.unknown
key_quark.keybind.narrator_readout:key.keyboard.unknown
key_quark.keybind.shift_lock:key.keyboard.unknown
key_quark.keybind.sort_container:key.keyboard.unknown
key_quark.keybind.sort_player:key.keyboard.unknown
key_quark.keybind.transfer_extract:key.keyboard.unknown
key_quark.keybind.transfer_insert:key.keyboard.unknown
key_quark.keybind.variant_selector:key.keyboard.r
key_tetra.toolbelt.binding.access:key.keyboard.unknown
key_tetra.toolbelt.binding.open:key.keyboard.b
key_tetra.toolbelt.binding.restock:key.keyboard.unknown
key_tetra.toolbelt.binding.secondary_use:key.keyboard.v

View file

@ -1,103 +0,0 @@
version:3465
autoJump:false
operatorItemsTab:false
autoSuggestions:true
chatColors:true
chatLinks:true
chatLinksPrompt:true
enableVsync:false
entityShadows:true
forceUnicodeFont:false
discrete_mouse_scroll:false
invertYMouse:false
realmsNotifications:true
reducedDebugInfo:false
showSubtitles:false
directionalAudio:false
touchscreen:false
fullscreen:false
bobView:true
toggleCrouch:false
toggleSprint:false
darkMojangStudiosBackground:true
hideLightningFlashes:false
mouseSensitivity:0.5
fov:0.0
screenEffectScale:1.0
fovEffectScale:1.0
darknessEffectScale:1.0
glintSpeed:0.5
glintStrength:0.75
damageTiltStrength:1.0
highContrast:false
gamma:1.0
renderDistance:12
simulationDistance:12
entityDistanceScaling:1.0
guiScale:0
particles:0
maxFps:120
graphicsMode:1
ao:true
prioritizeChunkUpdates:0
biomeBlendRadius:2
renderClouds:"true"
resourcePacks:["vanilla","mod_resources","fabric"]
incompatibleResourcePacks:[]
lastServer:
lang:en_us
soundDevice:""
chatVisibility:0
chatOpacity:1.0
chatLineSpacing:0.0
textBackgroundOpacity:0.5
backgroundForChatOnly:true
hideServerAddress:false
advancedItemTooltips:false
pauseOnLostFocus:true
overrideWidth:0
overrideHeight:0
chatHeightFocused:1.0
chatDelay:0.0
chatHeightUnfocused:0.4375
chatScale:1.0
chatWidth:1.0
notificationDisplayTime:1.0
mipmapLevels:4
useNativeTransport:true
mainHand:"right"
attackIndicator:1
narrator:0
tutorialStep:none
mouseWheelSensitivity:1.0
rawMouseInput:true
glDebugVerbosity:1
skipMultiplayerWarning:true
skipRealms32bitWarning:false
hideMatchedNames:true
joinedFirstServer:true
hideBundleTutorial:false
syncChunkWrites:false
showAutosaveIndicator:true
allowServerListing:true
onlyShowSecureChat:false
panoramaScrollSpeed:1.0
telemetryOptInExtra:false
onboardAccessibility:false
soundCategory_master:1.0
soundCategory_music:1.0
soundCategory_record:1.0
soundCategory_weather:1.0
soundCategory_block:1.0
soundCategory_hostile:1.0
soundCategory_neutral:1.0
soundCategory_player:1.0
soundCategory_ambient:1.0
soundCategory_voice:1.0
modelPart_cape:true
modelPart_jacket:true
modelPart_left_sleeve:true
modelPart_right_sleeve:true
modelPart_left_pants_leg:true
modelPart_right_pants_leg:true
modelPart_hat:true

View file

@ -1,72 +0,0 @@
{
"disallowedEnchantments": [
"minecraft:aqua_affinity",
"minecraft:binding_curse",
"minecraft:depth_strider",
"minecraft:feather_falling",
"minecraft:flame",
"minecraft:fortune",
"enchancement:bouncy",
"enchancement:warp",
"minecraft:impaling",
"minecraft:infinity",
"minecraft:knockback",
"minecraft:looting",
"minecraft:loyalty",
"minecraft:lure",
"minecraft:mending",
"minecraft:multishot",
"minecraft:piercing",
"minecraft:power",
"minecraft:protection",
"minecraft:punch",
"minecraft:quick_charge",
"minecraft:respiration",
"minecraft:sharpness",
"minecraft:soul_speed",
"minecraft:sweeping",
"minecraft:swift_sneak",
"minecraft:thorns",
"minecraft:unbreaking",
"minecraft:vanishing_curse",
"spectrum:indestructible",
"spectrum:autosmelt"
],
"invertedList": false,
"overhaulEnchantingTable": true,
"allowTreasureEnchantmentsInEnchantingTable": false,
"singleLevelMode": false,
"enchantmentLimit": 1,
"accurateFishingBobbers": true,
"allTridentsHaveLoyalty": true,
"arrowsDropOnHit": true,
"channelingIgnitesOnMelee": true,
"channelingWorksWhenNotThundering": true,
"crossbowsPullFromInventory": true,
"drownedUseHeldTrident": true,
"enchantedChestplatesIncreaseAirMobility": true,
"fasterBows": true,
"fireAspectWorksAsFlintAndSteel": true,
"freeEnchantedBookMerging": true,
"luckOfTheSeaHasLure": true,
"negateEnderPearlDamage": true,
"projectilesBypassCooldown": true,
"projectilesNegateVelocity": true,
"randomMobEnchantments": false,
"rebalanceArmor": false,
"safeChanneling": true,
"tridentsReturnFromVoid": true,
"weakerFireAspect": true,
"weakerGoldenApple": false,
"weakerPotions": true,
"weaponEnchantmentCooldownRequirement": 0.7,
"maxExtractingBlocks": 64,
"maxLumberjackBlocks": 1024,
"maxLumberjackHorizontalLength": 7,
"coyoteBiteTicks": 3,
"unbreakingChangesFlag": -1,
"enchantmentDescriptions": true,
"coloredEnchantmentNames": true,
"allowDuplicateKeybindings": "VANILLA_AND_ENCHANCEMENT",
"singlePressStrafe": false
}

View file

@ -13,13 +13,12 @@ log_pack_ids = false
# This config allows you to add or remove folders or single files as Data-/Resourcepacks
# For that simply specify the file path to the folder/file relative to your <instance> folder
[resourcepacks]
required = ["global_packs/required_resources/", "global_packs/required_data/"]
required = ["global_packs/"]
# Check game log if log_pack_ids is set to true, you need to add the full IDs listed in there.
# Search for "# Listing Resource Packs #" inside the log
enable_builtin = []
[datapacks]
required = ["datapacks/", "resourcepacks/", "global_packs/required_data/"]
optional = ["global_packs/optional_data/"]
required = ["global_packs/"]
optional = []
enable_builtin = []

View file

@ -1,138 +0,0 @@
#Gamerules that are set when a world is loaded
[gamerules]
[gamerules.chat]
#Whether advancements should be announced in chat.
announce_advancements = true
#Whether command blocks should notify admins when they perform commands.
command_block_output = true
#Whether to log admin commands to server log.
log_admin_commands = true
#Whether the feedback from commands executed by a player should show up in chat. Also affects the default behavior of whether command blocks store their output text.
send_command_feedback = true
#Whether death messages are put into chat when a player dies. Also affects whether a message is sent to the pet's owner when the pet dies.
show_death_messages = true
[gamerules.drops]
#Whether block loot is dropped by all blocks (false) or randomly (true) depending on how far the block is from the center of a block explosion (e.g. clicking a bed in dimensions other than the Overworld).
block_explosion_drop_decay = true
#Whether entities that are not mobs should have drops.
do_entity_drops = true
#Whether mobs should drop items and experience orbs.
do_mob_loot = true
#Whether blocks should have drops.
do_tile_drops = true
#Whether block loot is dropped by all blocks (false) or randomly (true) depending on how far the block is from the center of a mob explosion (e.g. Creeper explosion).
mob_explosion_drop_decay = true
#Whether block loot is dropped by all blocks (false) or randomly (true) depending on how far the block is from the center of a TNT explosion.
tnt_explosion_drop_decay = false
[gamerules.misc]
#Controls the maximum number of blocks changed when using /clone, /fill, or /fillbiome.
#Range: > 0
command_modification_block_limit = 32768
#Whether certain sound events are heard by all players regardless of location.
global_sound_events = true
#The maximum length of a chain of commands that can be executed during one tick. Applies to command blocks and functions.
#Range: > 0
max_command_chain_length = 65536
#Whether the debug screen shows all or reduced information; and whether the effects of F3+B (entity hitboxes) and F3+G (chunk boundaries) are shown.
reduced_debug_info = true
[gamerules.player]
#Whether the server should skip checking player speed when the player is wearing elytra. Often helps with jittering due to lag in multiplayer.
disable_elytra_movement_check = true
#Players respawn immediately without showing the death screen.
do_immediate_respawn = false
#Whether players can craft only those recipes that they have unlocked.
do_limited_crafting = false
#Whether the player should take damage when drowning.
drowning_damage = true
#Whether the player should take fall damage.
fall_damage = true
#Whether the player should take damage in fire, lava, campfires, or on magma blocks.
fire_damage = true
#Whether the player should take damage when inside powder snow.
freeze_damage = true
#Whether the player should keep items and experience in their inventory after death .
keep_inventory = true
#Whether the player can regenerate health naturally if their hunger is full enough (doesn't affect external healing, such as golden apples, the Regeneration effect, etc.)
natural_regeneration = true
#What percentage of players must sleep to skip the night.
#Range: > 0
players_sleeping_percentage = 100
#The number of blocks outward from the world spawn coordinates that a player spawns in when first joining a server or when dying without a personal spawnpoint. Has no effect on servers where the default game mode is Adventure.
#Range: > 0
spawn_radius = 10
#Whether players in spectator mode can generate chunks
spectators_generate_chunks = true
[gamerules.mobs]
#Whether raids are disabled.
disable_raids = false
#Makes angered neutral mobs stop being angry when the targeted player dies nearby.
forgive_dead_players = true
#The maximum number of pushable entities a mob or player can push, before taking 6 (♥♥♥) entity cramming damage per half-second. Setting to 0 or lower disables the rule. Damage affects Survival-mode or Adventure-mode players, and all mobs but bats. Pushable entities include non-Spectator-mode players, any mob except bats, as well as boats and minecarts.
#Range: > 0
max_entity_cramming = 24
#Whether creepers, zombies, endermen, ghasts, withers, ender dragons, rabbits, sheep, villagers, silverfish, snow golems, and end crystals should be able to change blocks, and whether mobs can pick up items. When mobGriefing is disabled, piglins do not pick up gold ingots, but a player can still barter with them by using the item on the mob. Similarly, villagers do not pick up food items but can still breed until they run out of any food already in their inventory. This also affects the capability of zombie-like creatures like zombified piglins and drowned to pathfind to turtle eggs.
mob_griefing = true
#Makes angered neutral mobs attack any nearby player, not just the player that angered them. Works best if forgiveDeadPlayers is disabled.
universal_anger = false
[gamerules.updates]
#Whether the daylight cycle and moon phases progress.
do_daylight_cycle = true
#Whether fire should spread and naturally extinguish
do_fire_tick = true
#Whether vines can spread to other blocks. Cave vines, weeping vines, and twisting vines are not affected.
do_vines_spread = true
#Whether the weather can change naturally. The /weather command can still change weather.
do_weather_cycle = true
#Whether new sources of lava are allowed to form.
lava_source_conversion = false
#How often a random block tick occurs (such as plant growth, leaf decay, etc.) per chunk section per game tick. 0 and negative values disables random ticks, higher numbers increase random ticks. Setting to a high integer results in high speeds of decay and growth. Numbers over 4096 make plant growth or leaf decay instantaneous.
#Range: > 0
random_tick_speed = 3
#The maximum number of snow layers that can be accumulated on each block.
#Range: > 0
snow_accumulation_height = 1
#Whether new sources of water are allowed to form.
water_source_conversion = true
[gamerules.spawning]
#Whether phantoms can spawn in the nighttime.
do_insomnia = false
#Whether mobs should naturally spawn. Does not affect monster spawners.
do_mob_spawning = true
#Whether patrols can spawn.
do_patrol_spawning = true
#Whether wandering traders can spawn.
do_trader_spawning = true
#Whether wardens can spawn.
do_warden_spawning = true
#Configs related to difficult changes
[difficulty]
#If the difficulty should be set on world load
#If true difficulty changes in game will also be saved to the config
set_difficulty = false
#The difficulty to set if 'set_difficulty' is true, respects if the difficulty is locked or not for the world
#Allowed Values: PEACEFUL, EASY, NORMAL, HARD
difficulty = "NORMAL"
#If true the world will be set to hardcore, difficultly will be set to hard independent to the 'difficulty' config
#Setting it to hardcore auto locks the difficulty while this is true
hardcore = false
#If a world's difficulty should be locked when loaded, if world already is locked it can't be changed
#If the global world difficulty is enabled it's set first
lock_difficulty = false
#A collection of misc configs
[misc]
#If gamerules should be saved to config on world unload
save_gamerules = true
#A comma separated list of commands to run on world join, @p is replaced with joining player name, command is run by the server
#Example: default_commands = ["/tellraw @p [\"\",{\"text\":\"Hi \"},{\"text\":\"@p\",\"color\":\"aqua\"}]"]
default_commands = []

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@ -1,60 +0,0 @@
#Key bindings listed here will be hidden from the key bindings menu.
#Use this to hide key bindings that are not used by the player.
hide_key_bindings = [
"key.do_a_barrel_roll.thrust_backward",
"key.do_a_barrel_roll.thrust_forward",
"key.do_a_barrel_roll.toggle_thrust",
"key.entityculling.toggle",
"key.horsecombatcontrols.toggle",
"key.jei.bookmark",
"key.jei.cheatItemStack",
"key.jei.cheatItemStack2",
"key.jei.cheatOneItem",
"key.jei.cheatOneItem2",
"key.jei.clearSearchBar",
"key.jei.closeRecipeGui",
"key.jei.copy.recipe.id",
"key.jei.focusSearch",
"key.jei.maxTransferRecipeBookmark",
"key.jei.nextCategory",
"key.jei.nextPage",
"key.jei.nextRecipePage",
"key.jei.nextSearch",
"key.jei.previousCategory",
"key.jei.previousPage",
"key.jei.previousRecipePage",
"key.jei.previousSearch",
"key.jei.recipeBack",
"key.jei.showRecipe",
"key.jei.showRecipe2",
"key.jei.showUses",
"key.jei.showUses2",
"key.jei.toggleBookmarkOverlay",
"key.jei.toggleCheatMode",
"key.jei.toggleCheatModeConfigButton",
"key.jei.toggleEditMode",
"key.jei.toggleHideIngredient",
"key.jei.toggleOverlay",
"key.jei.toggleWildcardHideIngredient",
"key.jei.transferRecipeBookmark",
"key.tconstruct.helmet_interact",
"key.tconstruct.leggings_interact",
"quark.emote.cheer",
"quark.emote.clap",
"quark.emote.facepalm",
"quark.emote.headbang",
"quark.emote.no",
"quark.emote.point",
"quark.emote.salute",
"quark.emote.shrug",
"quark.emote.think",
"quark.emote.wave",
"quark.emote.weep",
"quark.emote.yes",
"quark.keybind.patreon_emote.dab",
"quark.keybind.patreon_emote.dance",
"quark.keybind.patreon_emote.exorcist",
"quark.keybind.patreon_emote.jet",
"quark.keybind.patreon_emote.tpose",
"quark.keybind.patreon_emote.zombie"
]

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{
// -----------------------------------------------------------
// Item Obliterator by ElocinDev
// -----------------------------------------------------------
//
// How to add items?
// - They are json strings, so you need to separate each
// entry with a comma, except the last
// - If you start an entry with !, it will be treated as a regular expression
// Example: "!minecraft:.*_sword" to disable all swords
//
// -----------------------------------------------------------
// Do not touch this
"configVersion": 2,
// -----------------------------------------------------------
// Items here will be unusable completely
// Example: minecraft:diamond
"blacklisted_items": [
"paxelsfordummies:golden_paxel",
"advanced_copper:copper_axe",
"advanced_copper:copper_hammer",
"advanced_copper:copper_hoe",
"advanced_copper:copper_paxel",
"advanced_copper:copper_pickaxe",
"advanced_copper:copper_shovel",
"advanced_copper:copper_sword",
"advanced_copper:copper_excavator",
"tconstruct:repair_kit",
"tconstruct:repair_kit_cast",
"tconstruct:repair_kit_sand_cast",
"tconstruct:repair_kit_red_sand_cast",
"tconstruct:pick_head",
"tconstruct:pick_head_cast",
"tconstruct:pick_head_sand_cast",
"tconstruct:pick_head_red_sand_cast",
"tconstruct:small_axe_head",
"tconstruct:small_axe_head_cast",
"tconstruct:small_axe_head_sand_cast",
"tconstruct:small_axe_head_red_sand_cast",
"tconstruct:small_blade",
"tconstruct:small_blade_cast",
"tconstruct:small_blade_sand_cast",
"tconstruct:small_blade_red_sand_cast",
"tconstruct:adze_head",
"tconstruct:adze_head_cast",
"tconstruct:adze_head_sand_cast",
"tconstruct:adze_head_red_sand_cast",
"tconstruct:hammer_head",
"tconstruct:hammer_head_cast",
"tconstruct:hammer_head_sand_cast",
"tconstruct:hammer_head_red_sand_cast",
"tconstruct:broad_axe_head",
"tconstruct:broad_axe_head_cast",
"tconstruct:broad_axe_head_sand_cast",
"tconstruct:broad_axe_head_red_sand_cast",
"tconstruct:broad_blade",
"tconstruct:broad_blade_cast",
"tconstruct:broad_blade_sand_cast",
"tconstruct:broad_blade_red_sand_cast",
"tconstruct:large_plate",
"tconstruct:large_plate_cast",
"tconstruct:large_plate_sand_cast",
"tconstruct:large_plate_red_sand_cast",
"tconstruct:tool_handle",
"tconstruct:tool_handle_cast",
"tconstruct:tool_handle_sand_cast",
"tconstruct:tool_handle_red_sand_cast",
"tconstruct:tool_binding",
"tconstruct:tool_binding_cast",
"tconstruct:tool_binding_sand_cast",
"tconstruct:tool_binding_red_sand_cast",
"tconstruct:tough_handle",
"tconstruct:tough_handle_cast",
"tconstruct:tough_handle_sand_cast",
"tconstruct:tough_handle_red_sand_cast",
"tconstruct:tough_binding",
"tconstruct:tough_binding_cast",
"tconstruct:tough_binding_sand_cast",
"tconstruct:tough_binding_red_sand_cast",
"tconstruct:bow_limb",
"tconstruct:bow_limb_cast",
"tconstruct:bow_limb_sand_cast",
"tconstruct:bow_limb_red_sand_cast",
"tconstruct:bow_grip",
"tconstruct:bow_grip_cast",
"tconstruct:bow_grip_sand_cast",
"tconstruct:bow_grip_red_sand_cast",
"tconstruct:bowstring",
"tconstruct:modifier_crystal",
"tconstruct:pickaxe",
"tconstruct:pickadze",
"tconstruct:mattock",
"tconstruct:hand_axe",
"tconstruct:kama",
"tconstruct:dagger",
"tconstruct:sword",
"tconstruct:sledge_hammer",
"tconstruct:vein_hammer",
"tconstruct:excavator",
"tconstruct:broad_axe",
"tconstruct:scythe",
"tconstruct:cleaver",
"tconstruct:crossbow",
"tconstruct:longbow",
"tconstruct:melting_pan",
"tconstruct:war_pick",
"tconstruct:swasher",
"tconstruct:travelers_shield",
"tconstruct:plate_shield",
"tconstruct:shield_core",
"tconstruct:slime_helmet",
"tconstruct:slime_chestplate",
"tconstruct:slime_leggings",
"tconstruct:slime_boots",
"!tconstruct:travelers_.*",
"!tconstruct:plate_.*",
"!tconstruct:.*_plating",
"!tconstruct:.*_plating_.*cast",
"!tconstruct:.*_plating_dummy",
"tconstruct:maille",
"!tconstruct:maille_.*cast",
"tconstruct:flint_and_brick",
"!tconstruct:.*_slime_grass",
"tconstruct:earth_slime_dirt",
"tconstruct:sky_slime_dirt",
"tconstruct:ichor_slime_dirt",
"tconstruct:ender_slime_dirt",
"!tconstruct:.*ichor.*",
"!tconstruct:.*bloodshroom.*",
"!tconstruct:.*blood_slime.*",
"tconstruct:blood_cake",
"!tconstruct:.*_slime_crystal_cluster",
"!tconstruct:.*_slime_crystal_bud",
"!tconstruct:.*_slime_crystal_block",
"!tconstruct:budding_.*_slime_crystal",
"!tconstruct:.*_reinforcement",
"!tconstruct:.*_slime_tall_grass",
"!tconstruct:.*_slime_fern",
"!tconstruct:.*_slime_grass_seeds",
"tconstruct:tinker_station",
"tconstruct:modifier_worktable",
"!tconstruct:.*_anvil",
"tconstruct:venombone",
"tconstruct:necrotic_bone",
"tconstruct:blazing_bone",
"tconstruct:copper_can",
"tconstruct:gold_bars",
"tconstruct:efln_ball",
"tconstruct:silky_cloth",
"tconstruct:creative_slot",
"tconstruct:dragon_scale",
"!tconstruct:.*shuriken",
"!tnts_harder_beds:.*mattress",
"minecraft:wooden_hoe",
"minecraft:wooden_axe",
"minecraft:wooden_sword",
"minecraft:wooden_shovel",
"minecraft:wooden_pickaxe",
"tconstruct:materials_and_you",
"tconstruct:puny_smelting",
"tconstruct:tinkers_gadgetry",
"tconstruct:fantastic_foundry",
"tconstruct:smeltery_controller",
"tconstruct:foundry_controller",
"tconstruct:seared_basin",
"tconstruct:seared_fuel_tank",
"tconstruct:seared_melter",
"tconstruct:seared_drain",
"tconstruct:seared_duct",
"tconstruct:seared_fuel_gauge",
"tconstruct:scorched_drain",
"tconstruct:scorched_duct",
"tconstruct:scorched_chute",
"tconstruct:scorched_fuel_gauge",
"tconstruct:scorched_fuel_tank",
"tconstruct:part_builder",
"tconstruct:tinkers_chest",
"tconstruct:part_chest",
"!tconstruct:.+_cake",
"tconstruct:piggy_backpack",
"!tconstruct:enderbark.*",
"tconstruct:cast_chest",
"tconstruct:seared_casting_tank",
"tconstruct:scorched_proxy_tank",
"scorched_alloyer",
"seared_heater",
"seared_chute"
],
// -----------------------------------------------------------
// Removes an item if it contains certain nbt tag. If the whole entry (or expression) is present, the item gets removed.
// Use with caution! This is a very expensive operation and can cause lag if you have a lot of items blacklisted.
//
// Example to disable a regeneration potion: Potion:"minecraft:regeneration"
//
// You can also use regular expressions by starting the value with !
"blacklisted_nbt": [],
// -----------------------------------------------------------
// Items here will not be able to be right-clicked (Interact)
// Example: minecraft:apple
"only_disable_interactions": [
"examplemod:example_item"
],
// -----------------------------------------------------------
// Items here will not be able to be used to attack
// Example: minecraft:diamond_sword
"only_disable_attacks": [
"examplemod:example_item"
],
// -----------------------------------------------------------
// Items here will get their recipes disabled
// Keep in mind this already is applied to blacklisted items
"only_disable_recipes": [
"examplemod:example_item"
],
// -----------------------------------------------------------
// If true, the mod will use a hashset to handle the blacklisted items
// This is a more optimized approach only if you have a lot of items blacklisted (20 or more is recommended)
// If you just have a small amount of items blacklisted, keep this false
//
// [!] Enabling this will disable all regular expressions
// [!] Does not apply to NBT, only item blacklist / interaction / attack
"use_hashmap_optimizations": false
}

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@ -1,5 +0,0 @@
[logbegone]
regex = ["Disconnecting VANILLA connection attempt", "Channels "]
phrases = ["Disconnecting VANILLA connection attempt", "Channels ", "modernminecarts:blockstates/sloped_rail.json"]

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#Used for test.
#用于调试
deBug = false
#Render Settings
["渲染设置"]
#Disable Render for ALL.
#禁用所有渲染
disableRenderAll = false
#Disable Render - Back waist.
#禁用渲染 - 后腰
disableRenderBackWaist = false
#Disable Render - Head.
#禁用渲染 - 头
disableRenderHead = false
#Disable Render - Indescribable.
#禁用渲染 - 不可描述
disableRenderIndescribable = false
#Info Settings
["信息设置"]
#Disable Multiplier Info.
#禁用倍率显示
disableMultiplierInfo = false
#Multiplier Settings
["倍率设置"]
#The default multiplier of spyglass.
#望远镜默认倍率
defaultMultiplier = 4
#The maximum multiplier of spyglass.
#望远镜最大倍率
#Range: 0 ~ 100
maxMultiplier = 12
#The minimum multiplier of spyglass.
#A minimum value less than -15 will cause the image to flip.
#望远镜最小倍率
#最小值小于-15将会导致镜像反转
#Range: -100 ~ 100
minMultiplier = 0
#Display Settings
["显示设置"]
#Enable cinematic camera when scoping (Just like Optifine).
#启用使用望远镜时的电影视角就像Optifine的放大一样
enableCinemaCamera = false

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# Config version is auto-generated
# DO NOT CHANGE
configVersion = 2
[stackables]
# Simple toggle for the mod! Set to false to disable.
modEnabled = true
# Whether to allow potions to stack.
potions = true
# Maximum stack size for potions.
potionCount = 16
# Whether to allow splash potions to stack.
splashPotions = true
# Maximum stack size for splash potions.
splashPotionCount = 16
# The delay/cooldown to add to throwing splash potions in game ticks.
splashPotionDelay = 0
# Whether to allow soups to stack.
soups = true
# Maximum stack size for soups.
soupCount = 16
# Whether to allow enchanted books to stack.
enchantedBooks = true
# Maximum stack size for enchanted books.
enchantedBookCount = 64
# Whether to allow full buckets to stack.
buckets = false
# Maximum stack size for full buckets.
bucketCount = 16
# Whether to allow boats to stack.
boats = true
# Maximum stack size for boats.
boatCount = 16
# Whether to allow minecarts to stack.
minecarts = true
# Maximum stack size for minecarts.
minecartCount = 16
# Whether to allow beds to stack.
beds = true
# Maximum stack size for beds.
bedCount = 16
# Whether to allow music discs to stack.
discs = true
# Maximum stack size for music discs.
discCount = 64
# Whether to allow instruments (i.e. goat horns) to stack.
instruments = true
# Maximum stack size for instruments (i.e. goat horns).
instrumentCount = 64
# Whether to allow banner patterns to stack.
patterns = true
# Maximum stack size for banner patterns.
patternCount = 64
# Whether to allow horse equipments (i.e. saddles and armor) to stack.
horseEquipments = true
# Maximum stack size for horse equipment (i.e. saddles and armor).
horseEquipmentCount = 16
# Whether to allow cakes to stack.
cakes = false
# Maximum stack size for cakes.
cakeCount = 1
# Whether to allow totems to stack.
totems = false
# Maximum stack size for totems.
totemCount = 1
# Whether to allow decorated pots to stack.
decoratedPots = true
# Maximum stack size for decorated pots.
decoratedPotCount = 64
# Maximum stack size for empty buckets.
emptyBucketCount = 16
# Maximum stack size for armor stands.
armorStandCount = 64
# Maximum stack size for banners.
bannerCount = 64
# Maximum stack size for signs.
signCount = 64
# Maximum stack size for throwables (i.e. snowballs and chicken eggs).
throwableCount = 16
# Maximum stack size for ender pearls.
enderPearlCount = 16
# Maximum stack size for drinkables (i.e. honey bottles and milk buckets).
drinkableCount = 16
# Maximum stack size for signed books.
signedBookCount = 64

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#Everything to do with gameplay
[gameplay]
#Set this to false to disable new players spawning with the Tinkers' Book.
shouldSpawnWithTinkersBook = false
#If true, extends the applicable slots for the fire protection enchantment to work better with shields. Will not impact gameplay with the vanilla enchantment.
#If false, fire protection on a shield will not reduce fire tick time.
extendFireProtectionSlots = true
#If true, extends the applicable slots for the blast protection enchantment to work better with shields. Will not impact gameplay with the vanilla enchantment.
#If false, blast protection on a shield will not reduce explosion knockback.
extendBlastProtectionSlots = true
#Amount of durability restored by a repair kit in terms of ingots. Does not affect the cost to create the kit, that is controlled by JSON.
#Range: 0.0 ~ 32767.0
repairKitAmount = 2.0
#Options related to recipes, limited options as a datapack allows most recipes to be modified
[recipes]
#Add a recipe that allows you to craft a piece of flint using 3 gravel
addGravelToFlintRecipe = true
#Makes the recipe to alloy netherite in the smeltery only cost 2 gold per netherite ingot. If false uses the vanilla rate of 4 gold per ingot. Disable if there are crafting duplications.
cheaperNetheriteAlloy = true
#Makes wither skeletons drop necrotic bones
witherBoneDrop = false
#Slimeballs not being usable in vanilla recipes that require slimeballs. Config option exists to disable easily in case this fix is redundant to another mod
slimeRecipeFix = true
#Fixes clear glass not being usable in vanilla recipes that require glass. Config option exists to disable easily in case this fix is redundant to another mod
glassRecipeFix = true
[recipes.ore_rates]
#Ore rates when melting in the melter
[recipes.ore_rates.melter]
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
#Range: 1 ~ 45
nuggetsPerMetal = 9
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
#Range: 1 ~ 20
shardsPerGem = 4
#Ore rates when melting in the smeltery
[recipes.ore_rates.smeltery]
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
#Range: 1 ~ 45
nuggetsPerMetal = 9
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
#Range: 1 ~ 20
shardsPerGem = 4
#Ore rates when melting in the foundry
[recipes.ore_rates.foundry]
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
#Range: 1 ~ 45
nuggetsPerMetal = 9
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
#Range: 1 ~ 20
shardsPerGem = 4
#Byprouct rates when melting in the foundry
[recipes.ore_rates.foundry_byproduct]
#Number of nuggets produced per metal ore unit melted. 9 nuggets would give 1 ingot
#Range: 1 ~ 45
nuggetsPerMetal = 3
#Number of gem shards produced per gem ore unit melted. 4 gem shards would give 1 gem
#Range: 1 ~ 20
shardsPerGem = 4
#Entity head drops when killed by a charged creeper
[recipes.heads]
blaze = true
enderman = true
stray = true
husk = true
drowned = true
spider = true
cave_spider = true
piglin_brute = true
zombified_piglin = true
#Options related to loot table injections. Note some of the changes are done via global loot managers, these only control injecting loot into loot pools
#If your modpack makes extensive loot table changes, many of these may be automatically disabled. You can also manually set up tables for more control.
[loot]
#Adds slimy saplings and seeds into various loot chests. Helps for worlds without slime islands
slimy_loot = false
#If true, ender dragons will drop scales when damaged by explosions
drop_dragon_Scales = false
#Weight of the ancient tool trade for the wandering trader. All traders randomly choose 1 rare trade, so this is roughly the chance the trade occurs compared to the vanilla options (of which there are 6).
#Range: 0 ~ 100
wanderer_ancient_tool_weight = 6
#Configuration related to integration with other mods
[compatability]
#Amount of fluid each chemthrower shot projectile from Immersive Engineering is worth towards our fluid effect registry.
#IE launches 8 projectiles per tick while consuming the value in their config, so dividing it by 8 makes them comparable to our projectiles.
#However, keeping it as a separate config option gives pack makers more control over how strong TiC ends up in the chemthrower.
#Range: 0.0 ~ 2.147483647E9
immersive_engineering_chemthrower_shot_value = 1.25
#Features to use in debugging gameplay and mechanics, generally should not be enabled in packs
[debug]
#If true, forces integration materials to be enabled, even if the relevant metal is missing. Useful for testing material balance.
#Does not provide recipes for any of them, they will only be available to cheat in creative.
forceIntegrationMaterials = false
#Set to true if you wish to test whether a side inventory works without constantly reloading datapacks.
#Once you find an inventory works, add it to the block entity tag `tconstruct:side_inventories` and disable this option; leaving it enabled will lead to crashes and dupe bugs.
disableSideInventoryWhitelist = false
#If true, modifier crystals and creative slots can be applied to tools in the inventory on right click for operators in survival. If false, this only works for players in creative mode.
#This option makes testing of tools and modifiers easier, but may cause misleading assumptions about how these items will function for non-operators.
quickApplyToolModifiersSurvival = false
#If STACKTRACE, logs the stacktrace whenever a tool stack is created from a non-modifiable item. If WARNING (default), logs a shorter but more efficient error. If IGNORE, disables logging (useful for modpacks/players *after* they reported the issue). The stacktrace helps debug which mod is causing it, but is rather expensive on the chance they are doing it a lot.
#Allowed Values: STACKTRACE, WARNING, IGNORED
logInvalidToolStack = "WARNING"

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[general]
useVanillaCart = true

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["Configs for TNT's Harder Beds"]
#Whether a house should be required for beds to work
requireHouse = false
#The smallest area allowed for bedrooms
minRoomSize = 8
#The largest area allowed for bedrooms
maxRoomSize = 810
#The smallest height allowed for bedrooms
minCeilingHeight = 2
#The largest height allowed for bedrooms
maxCeilingHeight = 60
#The minimum light level required at the bed's position (put 0 to disable)
#Range: 0 ~ 14
minLightLevel = 2

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[general]
#Disable this to turn off the module system logic that makes features turn off when specified mods with the same content are loaded
"Use Anti Overlap" = true
#Enable Zeta's piston structure resolver, needed for some Quark or other mod features. If you're having troubles, try turning this off, but be aware other Zeta-using mods can enable it too.
"Use Piston Logic Replacement" = true
#Changes the piston push limit. Only has an effect if Zeta's piston structure resolver is in use.
#Allowed values: (0,)
"Piston Push Limit" = 12
#Set to false to disable the behavior where Zeta will automatically hide any disabled items from creative and JEI
"Hide Disabled Content" = true
#Set to false to disable Zeta's item info when viewing recipe/uses for an item in JEI
"Enable Jei Item Info" = true
#For JEI info purposes, add any items here to specifically disable their JEI info from Zeta. Note that Zeta already only shows info that's relevant to which features are enabled
"Suppressed Info" = []
#Set to false to stop Zeta from adding mod items to multi-requirement vanilla advancements
"Enable Advancement Modification" = true
#Set to false to stop Zeta mods from adding their own advancements
"Enable Modded Advancements" = true
#Set to true to enable a system that debugs Zeta mod worldgen features. This should ONLY be used if you're asked to by a dev.
"Enable Worldgen Watchdog" = false
#Set to true to make the Zeta big worldgen features generate as spheres rather than unique shapes. It's faster, but won't look as cool
"Use Fast Worldgen" = false
#Set to true to enable verbose logging of creative tab logic, for debugging purposes
"Enable Creative Verbose Logging" = false
#Set to true to force all creative tab additions to be added to the end of the creative tabs rather than the middle, as a failsafe
"Force Creative Tab Appends" = true

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@ -1,8 +0,0 @@
#General Settings
[general]
#Lock controls to the combat mode
lock_combat_mode = true
#Cancel horse random rearing
cancel_rand_rearing = true

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@ -0,0 +1,6 @@
{
"parent": "minecraft:item/diamond_shovel",
"textures": {
"layer0": "mc_rebalance:item/diamond_paxel"
}
}

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@ -0,0 +1,6 @@
{
"parent": "minecraft:item/golden_shovel",
"textures": {
"layer0": "mc_rebalance:item/golden_paxel"
}
}

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@ -0,0 +1,6 @@
{
"parent": "minecraft:item/iron_shovel",
"textures": {
"layer0": "mc_rebalance:item/iron_paxel"
}
}

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@ -0,0 +1,6 @@
{
"parent": "minecraft:item/netherite_shovel",
"textures": {
"layer0": "mc_rebalance:item/netherite_paxel"
}
}

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@ -0,0 +1,6 @@
{
"parent": "minecraft:item/stone_shovel",
"textures": {
"layer0": "mc_rebalance:item/stone_paxel"
}
}

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@ -0,0 +1,6 @@
{
"parent": "minecraft:item/wooden_shovel",
"textures": {
"layer0": "mc_rebalance:item/wooden_paxel"
}
}

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@ -2,18 +2,16 @@
"advancements.husbandry.netherite_hoe.description": "Use a Dendrite Ingot to upgrade a Hoe, and then reevaluate your life choices",
"advancements.husbandry.netherite_hoe.title": "Serious Dedication",
"advancements.nether.netherite_armor.description": "Get a full suit of Dendrite armor",
"advancements.story.enter_the_nether.description": "Cool obsidian to a portal's shape, light it, and enter",
"advancements.story.mine_diamond.description": "Find a diamond lost in light and heat",
"advancements.story.mine_diamond.title": "Hearts of the Sunrise",
"advancements.story.smelt_cobalt.description": "Found below the molten lakes\nRefining this will require a hotter furnace",
"advancements.story.smelt_cobalt.title": "Also try Orichalcum!",
"advancements.story.wooden_paxel.description": "Craft a Wooden Paxel",
"advancements.story.wooden_paxel.title": "A New Beginning",
"advancements.story.upgrade_tools.description": "Scrounge enough copper for a pickaxe",
"advancements.story.upgrade_tools.title": "Really Is a Trial",
"advancements.story.smelt_iron.description": "Source and smelt iron from underground",
"advancements.story.smelt_gold.description": "Delve deeper and find gold. Or wait - is this gold?",
"advancements.story.smelt_gold.title": "We're Rich!",
"advancements.story.enter_the_nether.description": "Cool obsidian to a portal's shape, light it, and enter",
"advancements.story.smelt_iron.description": "Source and smelt iron from underground",
"advancements.story.upgrade_tools.description": "Scrounge enough copper for a pickaxe",
"advancements.story.upgrade_tools.title": "Really Is a Trial",
"advancements.story.wooden_paxel.description": "Craft a Wooden Paxel",
"advancements.story.wooden_paxel.title": "A New Beginning",
"block.minecraft.deepslate_diamond_ore": "Blackstone Diamond Ore",
"block.minecraft.netherite_block": "Block of Dendrite",
"item.minecraft.netherite_axe": "Dendrite Axe",

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@ -0,0 +1,14 @@
{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "minecraft:item/diamond_shovel"
},
"overrides": [
{
"predicate": {
"custom_model_data": 74831
},
"model": "mc_rebalance:item/diamond_paxel"
}
]
}

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@ -0,0 +1,14 @@
{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "minecraft:item/golden_shovel"
},
"overrides": [
{
"predicate": {
"custom_model_data": 74831
},
"model": "mc_rebalance:item/golden_paxel"
}
]
}

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@ -0,0 +1,14 @@
{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "minecraft:item/iron_shovel"
},
"overrides": [
{
"predicate": {
"custom_model_data": 74831
},
"model": "mc_rebalance:item/iron_paxel"
}
]
}

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@ -0,0 +1,14 @@
{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "minecraft:item/netherite_shovel"
},
"overrides": [
{
"predicate": {
"custom_model_data": 74831
},
"model": "mc_rebalance:item/netherite_paxel"
}
]
}

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@ -0,0 +1,14 @@
{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "minecraft:item/stone_shovel"
},
"overrides": [
{
"predicate": {
"custom_model_data": 74831
},
"model": "mc_rebalance:item/stone_paxel"
}
]
}

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@ -0,0 +1,14 @@
{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "minecraft:item/wooden_shovel"
},
"overrides": [
{
"predicate": {
"custom_model_data": 74831
},
"model": "mc_rebalance:item/wooden_paxel"
}
]
}

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@ -0,0 +1,30 @@
{
"type": "minecraft:crafting_shaped",
"category": "equipment",
"key": {
"#": {"item": "minecraft:stick"},
"X": {"item": "minecraft:diamond"}
},
"pattern": [
"XXX",
"X#X",
" # "
],
"result": {
"count": 1,
"id": "minecraft:diamond_shovel",
"components": {
"tool": {
"rules": [
{"blocks": "#minecraft:incorrect_for_diamond_tool", "correct_for_drops": false},
{"blocks": "#mineable/pickaxe", "speed": 8.0, "correct_for_drops": true},
{"blocks": "#mineable/axe", "speed": 8.0, "correct_for_drops": true},
{"blocks": "#mineable/shovel", "speed": 8.0, "correct_for_drops": true},
{"blocks": "#mineable/hoe", "speed": 8.0, "correct_for_drops": true}
]
},
"custom_name": "{'text':'Diamond Paxel','italic':false}",
"custom_model_data": 74831
}
}
}

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@ -0,0 +1,30 @@
{
"type": "minecraft:crafting_shaped",
"category": "equipment",
"key": {
"#": {"item": "minecraft:stick"},
"X": {"item": "minecraft:gold_ingot"}
},
"pattern": [
"XXX",
"X#X",
" # "
],
"result": {
"count": 1,
"id": "minecraft:golden_shovel",
"components": {
"tool": {
"rules": [
{"blocks": "#minecraft:incorrect_for_gold_tool", "correct_for_drops": false},
{"blocks": "#mineable/pickaxe", "speed": 8.0, "correct_for_drops": true},
{"blocks": "#mineable/axe", "speed": 8.0, "correct_for_drops": true},
{"blocks": "#mineable/shovel", "speed": 8.0, "correct_for_drops": true},
{"blocks": "#mineable/hoe", "speed": 8.0, "correct_for_drops": true}
]
},
"custom_name": "{'text':'Golden Paxel','italic':false}",
"custom_model_data": 74831
}
}
}

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@ -0,0 +1,30 @@
{
"type": "minecraft:crafting_shaped",
"category": "equipment",
"key": {
"#": {"item": "minecraft:stick"},
"X": {"item": "minecraft:iron_ingot"}
},
"pattern": [
"XXX",
"X#X",
" # "
],
"result": {
"count": 1,
"id": "minecraft:iron_shovel",
"components": {
"tool": {
"rules": [
{"blocks": "#minecraft:incorrect_for_iron_tool", "correct_for_drops": false},
{"blocks": "#mineable/pickaxe", "speed": 6.0, "correct_for_drops": true},
{"blocks": "#mineable/axe", "speed": 6.0, "correct_for_drops": true},
{"blocks": "#mineable/shovel", "speed": 6.0, "correct_for_drops": true},
{"blocks": "#mineable/hoe", "speed": 6.0, "correct_for_drops": true}
]
},
"custom_name": "{'text':'Iron Paxel','italic':false}",
"custom_model_data": 74831
}
}
}

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@ -0,0 +1,30 @@
{
"type": "minecraft:crafting_shaped",
"category": "equipment",
"key": {
"#": {"item": "minecraft:stick"},
"X": {"item": "minecraft:netherite_ingot"}
},
"pattern": [
"XXX",
"X#X",
" # "
],
"result": {
"count": 1,
"id": "minecraft:netherite_shovel",
"components": {
"tool": {
"rules": [
{"blocks": "#minecraft:incorrect_for_netherite_tool", "correct_for_drops": false},
{"blocks": "#mineable/pickaxe", "speed": 9.0, "correct_for_drops": true},
{"blocks": "#mineable/axe", "speed": 9.0, "correct_for_drops": true},
{"blocks": "#mineable/shovel", "speed": 9.0, "correct_for_drops": true},
{"blocks": "#mineable/hoe", "speed": 9.0, "correct_for_drops": true}
]
},
"custom_name": "{'text':'Dendrite Paxel','italic':false}",
"custom_model_data": 74831
}
}
}

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@ -0,0 +1,30 @@
{
"type": "minecraft:crafting_shaped",
"category": "equipment",
"key": {
"#": {"item": "minecraft:stick"},
"X": {"tag": "minecraft:stone_tool_materials"}
},
"pattern": [
"XXX",
"X#X",
" # "
],
"result": {
"count": 1,
"id": "minecraft:stone_shovel",
"components": {
"tool": {
"rules": [
{"blocks": "#minecraft:incorrect_for_stone_tool", "correct_for_drops": false},
{"blocks": "#mineable/pickaxe", "speed": 4.0, "correct_for_drops": true},
{"blocks": "#mineable/axe", "speed": 4.0, "correct_for_drops": true},
{"blocks": "#mineable/shovel", "speed": 4.0, "correct_for_drops": true},
{"blocks": "#mineable/hoe", "speed": 4.0, "correct_for_drops": true}
]
},
"custom_name": "{'text':'Copper Paxel','italic':false}",
"custom_model_data": 74831
}
}
}

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@ -0,0 +1,30 @@
{
"type": "minecraft:crafting_shaped",
"category": "equipment",
"key": {
"#": {"item": "minecraft:stick"},
"X": {"tag": "minecraft:planks"}
},
"pattern": [
"XXX",
"X#X",
" # "
],
"result": {
"count": 1,
"id": "minecraft:wooden_shovel",
"components": {
"tool": {
"rules": [
{"blocks": "#minecraft:incorrect_for_wooden_tool", "correct_for_drops": false},
{"blocks": "#mineable/pickaxe", "speed": 2.0, "correct_for_drops": true},
{"blocks": "#mineable/axe", "speed": 2.0, "correct_for_drops": true},
{"blocks": "#mineable/shovel", "speed": 2.0, "correct_for_drops": true},
{"blocks": "#mineable/hoe", "speed": 2.0, "correct_for_drops": true}
]
},
"custom_name": "{'text':'Wooden Paxel','italic':false}",
"custom_model_data": 74831
}
}
}

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@ -0,0 +1,30 @@
{
"type": "minecraft:crafting_shaped",
"category": "equipment",
"key": {
"#": {
"item": "minecraft:stick"
},
"X": {
"item": "minecraft:gold_ingot"
}
},
"pattern": [
"XX",
"X#",
" #"
],
"result": {
"count": 1,
"id": "minecraft:golden_axe",
"components": {
"tool": {
"rules": [
{"blocks": "#minecraft:incorrect_for_gold_tool", "correct_for_drops": false},
{"blocks": "#mineable/axe", "speed": 8.0, "correct_for_drops": true}
]
},
"max_damage": 912
}
}
}

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@ -0,0 +1,29 @@
{
"type": "minecraft:crafting_shaped",
"category": "equipment",
"key": {
"#": {
"item": "minecraft:stick"
},
"X": {
"item": "minecraft:gold_ingot"
}
},
"pattern": [
"XX",
" #",
" #"
],
"result": {
"count": 1,
"id": "minecraft:golden_hoe",
"components": {
"tool": {
"rules": [
{"blocks": "#minecraft:incorrect_for_gold_tool", "correct_for_drops": false},
{"blocks": "#mineable/hoe", "speed": 8.0, "correct_for_drops": true}
]
}
}
}
}

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@ -0,0 +1,29 @@
{
"type": "minecraft:crafting_shaped",
"category": "equipment",
"key": {
"#": {
"item": "minecraft:stick"
},
"X": {
"item": "minecraft:gold_ingot"
}
},
"pattern": [
"XXX",
" # ",
" # "
],
"result": {
"count": 1,
"id": "minecraft:golden_pickaxe",
"components": {
"tool": {
"rules": [
{"blocks": "#minecraft:incorrect_for_gold_tool", "correct_for_drops": false},
{"blocks": "#mineable/pickaxe", "speed": 8.0, "correct_for_drops": true}
]
}
}
}
}

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@ -0,0 +1,29 @@
{
"type": "minecraft:crafting_shaped",
"category": "equipment",
"key": {
"#": {
"item": "minecraft:stick"
},
"X": {
"item": "minecraft:gold_ingot"
}
},
"pattern": [
"X",
"#",
"#"
],
"result": {
"count": 1,
"id": "minecraft:golden_shovel",
"components": {
"tool": {
"rules": [
{"blocks": "#minecraft:incorrect_for_gold_tool", "correct_for_drops": false},
{"blocks": "#mineable/shovel", "speed": 8.0, "correct_for_drops": true}
]
}
}
}
}

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@ -1,23 +0,0 @@
{
"parent": "logical_iframes:root",
"criteria": {
"requirement": {
"trigger": "minecraft:entity_hurt_player",
"conditions": {
"damage": {
"type": {
"tags": [
{
"id": "logical_iframes:melee",
"expected": true
}
]
}
}
}
}
},
"rewards": {
"function": "logical_iframes:damage/entity_hurt_player"
}
}

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@ -1,47 +0,0 @@
{
"parent": "logical_iframes:root",
"criteria": {
"requirement": {
"trigger": "minecraft:player_hurt_entity",
"conditions": {
"damage": {
"type": {
"tags": [
{
"id": "logical_iframes:melee",
"expected": true
}
]
}
},
"entity": [
{
"condition": "minecraft:inverted",
"term": {
"condition": "minecraft:entity_scores",
"entity": "this",
"scores": {
"logical_iframes.timer": {
"min": 1
}
}
}
},
{
"condition": "minecraft:inverted",
"term": {
"condition": "minecraft:entity_properties",
"entity": "this",
"predicate": {
"type": "minecraft:player"
}
}
}
]
}
}
},
"rewards": {
"function": "logical_iframes:damage/player_hurt_entity"
}
}

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@ -1,7 +0,0 @@
{
"criteria": {
"root": {
"trigger": "minecraft:tick"
}
}
}

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@ -1,18 +0,0 @@
{
"parent": "logical_iframes:root",
"criteria": {
"requirement": {
"trigger": "minecraft:entity_hurt_player",
"conditions": {
"damage": {
"source_entity": {
"type": "#logical_iframes:slimes"
}
}
}
}
},
"rewards": {
"function": "logical_iframes:slime_fix"
}
}

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@ -1,4 +0,0 @@
advancement revoke @s only logical_iframes:entity_hurt_player
execute unless entity @s[tag=logical_iframes.tick] run function logical_iframes:damage/knockback/apply
execute if score @s logical_iframes.timer matches 1..9 run function logical_iframes:damage/player_prevent_armor_damage/armor

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@ -1,2 +0,0 @@
scoreboard players set @s logical_iframes.timer 10
tag @s add logical_iframes.tick

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@ -1,3 +0,0 @@
attribute @s minecraft:generic.knockback_resistance modifier remove logical_iframes:kb_res
tag @s remove logical_iframes.tick

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@ -1,3 +0,0 @@
advancement revoke @s only logical_iframes:player_hurt_entity
execute as @e[type=!#logical_iframes:invalid_targets,nbt={HurtTime:10s},distance=0.01..10] run function logical_iframes:damage/knockback/apply

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@ -1,16 +0,0 @@
data modify storage logical_iframes:temp Inventory set from entity @s Inventory
function logical_iframes:damage/player_prevent_armor_damage/fix_armor_macro_1 {slot_num:100,slot:"feet"}
function logical_iframes:damage/player_prevent_armor_damage/fix_armor_macro_1 {slot_num:101,slot:"legs"}
function logical_iframes:damage/player_prevent_armor_damage/fix_armor_macro_1 {slot_num:102,slot:"chest"}
function logical_iframes:damage/player_prevent_armor_damage/fix_armor_macro_1 {slot_num:103,slot:"head"}
stopsound @a[distance=..16] * minecraft:item.armor.equip_chain
stopsound @a[distance=..16] * minecraft:item.armor.equip_diamond
stopsound @a[distance=..16] * minecraft:item.armor.equip_elytra
stopsound @a[distance=..16] * minecraft:item.armor.equip_generic
stopsound @a[distance=..16] * minecraft:item.armor.equip_gold
stopsound @a[distance=..16] * minecraft:item.armor.equip_iron
stopsound @a[distance=..16] * minecraft:item.armor.equip_leather
stopsound @a[distance=..16] * minecraft:item.armor.equip_netherite
stopsound @a[distance=..16] * minecraft:item.armor.equip_turtle

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@ -1,9 +0,0 @@
$data modify storage logical_iframes:temp item set from storage logical_iframes:temp Inventory[{Slot:$(slot_num)b}]
execute if data storage logical_iframes:temp {item:{components:{"minecraft:unbreakable":{}}}} run return 1
execute store result score #damage logical_iframes.misc run data get storage logical_iframes:temp item.components."minecraft:damage"
scoreboard players remove #damage logical_iframes.misc 1
execute store result storage logical_iframes:temp for_macro.damage int 1 run scoreboard players get #damage logical_iframes.misc
$data modify storage logical_iframes:temp for_macro.slot set value $(slot)
function logical_iframes:damage/player_prevent_armor_damage/fix_armor_macro_2 with storage logical_iframes:temp for_macro

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@ -1 +0,0 @@
$item modify entity @s armor.$(slot) [{"function":"minecraft:set_components","components":{"minecraft:damage":$(damage)}}]

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@ -1,4 +0,0 @@
execute if score @s logical_iframes.timer matches 10 run attribute @s minecraft:generic.knockback_resistance modifier add logical_iframes:kb_res 1 add_value
scoreboard players remove @s logical_iframes.timer 1
execute if score @s logical_iframes.timer matches 0 run function logical_iframes:damage/knockback/remove

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@ -1,2 +0,0 @@
scoreboard objectives add logical_iframes.timer dummy
scoreboard objectives add logical_iframes.misc dummy

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