Tweaked tconstruct/dark mode everywhere configs
* Added comments to dark mode everywhere blacklist * Blacklisted end sky and potion effect icons * Disabled tconstruct dragon scales from dropping from explosions during the ender dragon fight
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@ -35,10 +35,12 @@ METHOD_SHADER_BLACKLIST = [
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"shadows.packmenu.ExtendedMenuScreen",
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"shadows.packmenu.ExtendedMenuScreen",
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"drawExhaustionOverlay",
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"drawExhaustionOverlay",
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"drawSaturationOverlay",
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"drawSaturationOverlay",
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"renderHeartRow",
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"renderHeartRow", # Hearts
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"net.minecraft.client.gui.Font:handler",
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"net.minecraft.client.gui.Font:handler", # Font, blacklisted to fix tetra dropshadows
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"net.raphimc.immediatelyfast.feature.",
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"net.raphimc.immediatelyfast.feature.", # Hotbar / hunger
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".book."
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".book.", # Tinkers' construct guide book
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"m_109780_", # End sky
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"m_280301_" # Potion effect icons
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]
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]
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#Enabling this config will (every 5 seconds) dump which methods were used to render GUIs that the dark shader was applied to
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#Enabling this config will (every 5 seconds) dump which methods were used to render GUIs that the dark shader was applied to
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#The dump will consist of a list of class:method strings, e.g. 'net.minecraftforge.client.gui.overlay.ForgeGui:renderFood'
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#The dump will consist of a list of class:method strings, e.g. 'net.minecraftforge.client.gui.overlay.ForgeGui:renderFood'
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@ -82,7 +82,7 @@
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#Adds slimy saplings and seeds into various loot chests. Helps for worlds without slime islands
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#Adds slimy saplings and seeds into various loot chests. Helps for worlds without slime islands
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slimy_loot = true
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slimy_loot = true
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#If true, ender dragons will drop scales when damaged by explosions
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#If true, ender dragons will drop scales when damaged by explosions
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drop_dragon_Scales = true
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drop_dragon_Scales = false
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#Weight of the ancient tool trade for the wandering trader. All traders randomly choose 1 rare trade, so this is roughly the chance the trade occurs compared to the vanilla options (of which there are 6).
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#Weight of the ancient tool trade for the wandering trader. All traders randomly choose 1 rare trade, so this is roughly the chance the trade occurs compared to the vanilla options (of which there are 6).
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#Range: 0 ~ 100
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#Range: 0 ~ 100
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wanderer_ancient_tool_weight = 6
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wanderer_ancient_tool_weight = 6
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