#Fix horse jitter and reset back when riding up blocks (especially stairs) Mojang bug: MC-100830. Default: true
fix_horse_moved_wrongly=true
#Additional step height added to horses. If set to 1 - horse will be able to step up two blocks. Set to 0 for vanilla behavior. Default 0.1.
# Default: 0.1
# Range: -1.0 ~ 10.0
horse_step_height_modifier=0.1
#Make horse step down one block faster by adding downwards velocity.
#Reduces slowdown when riding off a block, making riding much smoother. Default: true
horse_fast_step_down=true
#Makes 'horse_fast_step_down' work when stepping down two blocks.
#Makes fast step down work better for steep staircases, but may introduce some unwanted behavior elsewhere. Default: false
horse_fast_step_down_two_blocks=false
#Make horse airborne speed faster. Improves jumping distance (horizontal) and speed walking off heights. Default: true
increase_horse_airborne_speed=true
#Controls how much 'increase_horse_airborne_speed' increases over vanilla.
#0 - vanilla speed
#1 - full speed (same as running on the ground)
#Note: there is still small initial slowdown when running off a block (start falling), after which speed increases to proper value.
#Default: 0.5
# Default: 0.5
# Range: 0.0 ~ 1.0
increase_horse_airborne_speed_amount=0.5
#Horse-type mobs are able to swim when ridden by holding a jump key. Exact types that cannot swim can be controlled by '#horseman:cannot_swim' entity tag. Default: true.
horse_swim_when_ridden=true
#When mounting a horse, rotate it to match player looking direction, instead of rotating the player. Default: true
rotate_horse_instead_of_player=true
#Max distance (in blocks) from last dismount position that saddled horse can wander to. Set to -1 for vanilla behavior. Default: 16
# Default: 16
# Range: -1 ~ 64
saddled_horse_wander_radius=16
#Prevents rearing (horse stopping and standing up) when it's being ridden. Default: true.
ridden_horse_prevent_rearing=true
[hitching]
#Right-clicking a fence while riding will leash the horse to it. Default: true
enabled=true
#Hitching requires Lead item to be present on a horse. If disabled, 'horse_hitch_lead_slot' will be disabled as well. Default: true
requires_lead=true
#Slot for a lead will be added to horse inventory menu. Default: true
#If disabled, Lead should be added by Sneak+Right-Clicking a Horse with an item. Default: true
lead_slot=true
[summoning]
#Range in blocks where Copper Horn tooting sound can be heard by other players. Goat Horn has range of 256.