Fix gravel loot table
As originally intended, gravel now always drops flint unless mined with a shovel (or paxel), giving it a 50% chance of dropping gravel, or 100% with silk touch
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parent
4ac859b21a
commit
e32a075832
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@ -1,56 +1,36 @@
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{
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"type": "minecraft:block",
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"pools": [{
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"bonus_rolls": 0,
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"entries": [
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{
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"rolls": 1,
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"entries": [{
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"type": "minecraft:alternatives",
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"children": [
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{
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"type": "minecraft:item",
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"conditions": [
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{
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"name": "minecraft:gravel",
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"conditions": [{
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"condition": "minecraft:match_tool",
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"predicate": {
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"enchantments": [{
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"enchantment": "minecraft:silk_touch",
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"levels": {"min": 1}
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"predicate": {"enchantments": [{"enchantment": "minecraft:silk_touch", "levels": {"min": 1}}]}
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}]
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}
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}
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],
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"name": "minecraft:gravel"
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},
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{
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"type": "minecraft:alternatives",
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"children": [
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{
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"type": "minecraft:item",
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"name": "minecraft:gravel",
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"conditions": [
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{
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"chances": [
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0.1,
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0.14285715,
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0.25,
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1
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],
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"condition": "minecraft:table_bonus",
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"enchantment": "minecraft:fortune"
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}
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],
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"name": "minecraft:flint"
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"condition": "minecraft:any_of",
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"terms": [
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{"condition": "minecraft:match_tool", "predicate": {"tag": "minecraft:shovels"}},
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{"condition": "minecraft:match_tool", "predicate": {"tag": "forge:tools/paxels"}}
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]
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},
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{
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"type": "minecraft:item",
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"name": "minecraft:flint"
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}
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{"condition": "minecraft:random_chance", "chance": 0.5}
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]
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},
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{"type": "minecraft:item", "name": "minecraft:flint"}
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],
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"conditions": [{"condition": "minecraft:survives_explosion"}]
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}
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]
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}
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],
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"rolls": 1
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}]
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}],
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"random_sequence": "minecraft:blocks/gravel"
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}
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